Once a notice was set in place on Nintendo of Japan’s website, many people had assumed that one of Nintendo’s most promising titles on Wii, Diasater: Day of Crisis was canned. This was “aided” by the fact that more rumors and speculation were being added to the fire. Those anticipating Disaster: Day of Crisis can finally breath a bit easier, though. A Nintendo representative has confirmed that Disaster is still in development.
No further details regarding the game were provided but you can be rest assured that Disaster is alive and will hopefully release in the near future.
While the latest announcement of House of the Dead: Overkill was exciting for most, it seems as though Germany will be missing out on the game. Likewise, the same goes for MadWorld. SEGA delivered a brief press release a short while ago with unfortunate news: House of the Dead Overkill and MadWorld will not head to Germany.
The content in both games obviously seem to be preventing a release in Germany but it’s doubtful SEGA would change the gameplay so that the titles could be released.
Leipzig, Germany, August 19, 2008 – After an award winning showcase of titles at E3 in July, Electronic Arts Inc. (NASDAQ:ERTS) today announced its product line up for the Leipzig Games Convention. EA will demonstrate the innovation and creativity of its portfolio for seasoned gamers and newcomers alike, as it leads the way with great interactive entertainment offerings for broad consumer tastes this year.
On show in Leipzig are Europe’s best selling franchises and consumer favourites like FIFA, Need For Speed™, The Sims™ and Harry Potter, a wide range of casual and family titles for Nintendo platforms including LITTLEST PET SHOP, Boogie™ SuperStar, Zubo™ and MONOPOLY, brand new IP like SimAnimals™, Mirror’s Edge™, Dead Space™, Dragon Age™: Origins, Battleforge™, Spore™, the new MMORPG Warhammer® Online: Age of Reckoning™, and EA partner titles Left 4 Dead™ from Valve, Rock Band and Rock Band 2 from MTV Games/Harmonix and Crysis Warhead® from Crytek.
“Never before has EA had such a diverse and powerful slate of offerings, and it’s been great to see consumer and critical response to our games” said Jens Uwe Intat, Senior Vice President and General Manager of EA European Publishing. “As more and more people come into interactive entertainment, we are ready with the best games in sports, action, casual, horror, simulation, and online. We’ll be bringing more new games to market this year than in our history, and Leipzig is a great European window to showcase those offerings for the broad range of people that love to play them.”
“I would say the message is we were disappointed with our performance at E3. There were titles like Wario which we think will be really fun titles that we should have show cased. We were excited that Mr. Miyamoto made the commitment that Pikmin is coming. It would have been nice if we could have said that on stage. But, we think it was a good recognition for us that we care for our core fans, and not just the new people who are now discovering Nintendo.” – Cammie Dunaway
As great as it is of Nintendo to recognize their faults, this probably isn’t going to change anything for the people who are already upset with Nintendo. However, perhaps this is a sign that Nintendo will change their ways next year. E3 may not be a place for the hardcore anymore, although it is possible that at next year’s E3, there might be slightly more focus on the hardcore. Also, don’t forget about the mini-events Nintendo hosts following their E3 showing.
Nintendo® hosts The Conduit at this year’s Penny Arcade Expo
Hoffman Estates, IL- August 18, 2008 – High Voltage Software (HVS) has announced that The Conduit, a fast paced action-shooter game currently in development for the Wii™ console, will be featured by Nintendo® at this year’s PAX convention. The Conduit is a First Person Shooter (FPS) where players battle fierce alien invaders in a highly detailed 3D world using a dynamic control scheme only possible on the Wii™.
Eric Nofsinger, Chief Creative Officer at HVS, had this to say about the news, “PAX is jam-packed wall-to-wall with passionate game fans. We are incredibly honored to be featured there at Nintendo’s booth. It’s a fantastic opportunity for us to receive input and feedback directly from other gamers.”
The announcement came earlier than expected, but who’s complaining?! The game definitely looks pretty impressive!
Update: The press release is now available and the game is coming in 2009.
THEY’VE COME FOR BRAINS, YOU’LL GIVE THEM BULLETS
The House of the Dead: OVERKILL Brings Pulp Horror Action to Wii
LEIPZIG (August 19th, 2008) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA’s business centre suite.
The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote™, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.
Good evening, readers. Wanted to provide a quick update about my upcoming plans with the site. There haven’t been 3D images in awhile, so I plan on putting another batch out soon. I’m not going to give away the game the pictures focus on, but let’s just say that the game involves Japanese mythology (I hope I didn’t just give it away right there!) I also plan on writing up an article/rambling thoughts post about the same game…I’ve completely fell in love with it. The vs. feature has been dead for a good while too, although I’m hoping to bring it back. If anyone has some ideas for the characters they want to see featured, send me an email through the contact form.
That’s all for now, but as always, if anyone has comments/questions/concerns, I’m always available for contact.
Mario Super Sluggers
– The more you play it, the more you enjoy it – Bozon
– A lot of waggle
– With nunchuck you can aim, becomes a little more fun
– Arcade baseball, fun
– IGN exclusives planned throughout the week
NPD Data
– Nintendo still on top
– Crazy numbers since July wasn’t a huge month for Nintendo
– Bozon says that third-party games ARE selling on Wii, he had the numbers right in front of him
– Upward trend with sequels (Madden, Guitar Hero)
– Matt says there are a lot of misconceptions about sales numbers on Wii
– Tiger Woods selling best on Wii
– Some talk about Metroid Prime 3, Matt praises its graphics highly – Says art the best on Wii. Galaxy has better tech.
– Bozon thinks he likes Metroid out of the big 3, Matt still sticks by Mario Galaxy – loves music, looks good on the new screen in the IGN demo room