It’s been a pretty light news day, so I thought I’d share a lighthearted “news” post with everyone. Someone came up with a hilarious idea to photoshop a picture of a hard drive and decided to give the device that was created a funny Wii function. I want to stress that this is not real at all, although the “product,” it it were real, would provide different scents based on a Wii game you would be playing. So, for instance, say you started Mario Kart Wii. A burnt gum smell would be released from the device throughout your play time. Again, this isn’t a real product, but it is a humorous idea nonetheless!
RPGSite is reporting that Final Fantasy IV: The After could be seeing a re-release on the Wii. Earlier this year, the game was made available on two sets of mobile phones, but only in Japan. The After is a direct sequel to the events of FFIV, involving Ceodore, the son of Cecil and Rosa. Final Fantasy IV/FFIV: The Aftermath producer Takashi Tokita made a recent remark that Square Enix would do their best to “make this game available for our overseas audiences as well!” Bringing the game to American waters is clearly something that is being considered, although only time will tell if the game will house itself on Wii.
1 Wii Sports
2 Braid
3 Halo 3
4 Fallout 3
5 Rock Band
Wii Sports is an innovative game, but I definitely would not label it as the best game ever. I can think of copious titles that have revolutionized the gaming industry or are classics.
“Since we got into the next-gen console era, everyone is saying that Japanese games are lagging behind Western games and don’t fit the Western taste anymore. However, despite all these gloomy predictions, everyone (including me) is waiting for TGS and is expecting Japanese publishers to be announcing some pearls that only they can make. To all the Japanese game lovers who will make the trip to Japan for TGS, Marvelous has prepared a really nice line-up for you. Besides, we will have big announcement (something that hasn’t even been announced in the Japan press yet) that will involve a charismatic Japanese creator on the first day of TGS!!! So, stay tuned.” – Marvelous TGS blog
Sakurai? Suda? How about Miyamoto? Anyone have a guess of their own? Keep in mind that this could end up as a non-Nintendo announcement.
“Nintendo isn’t supporting the developers in that area enough, so doing that isn’t viable at the moment.” – Erik Zwerling, My Sims PC producer
This statement was in response to a question posed by a blogger at EA’s Bloggers Day for The Sims franchise. The blogger asked why online functions of My Sims on the PC were absent from the Wii version of the title. Nintendo has been known for being a more cautious company regarding online functionality, but there are quite a few games out there that have, or are working to incoorporate online. The Conduit, for instance, will most likely include WiiSpeak support and at least 16 players online.
In an interview with Nintendo Power, Rockstar Games cofounder Dan Houser explained why the company decided to to move the Grand Theft Auto series to the DS rather than the Wii. He states that “it didn’t really feel natural” to Rockstar and that “the DS felt like it had a lot of interesting challenges that would be totally different” than what the company has previously done.
Full question/answer below:
Q: It seems like a more natural progression for the series to move to Wii rather than the DS. Is there any reason why you didn’t take it there first?
A: It didn’t feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what we’d done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We haven’t really done any concrete, major thinking about the Wii, one way or another. They’re sort of separate issues.
I don’t usually post reviews on the site, but I thought that some of you would be interested in seeing this video. Remember, Mega Man 9 launches in North America on Monday!
DLC is great and all, but doesn’t it kind of stink that you have to pay for new content, even if the content is the most minuscule upgrade? Well, Hudson is doing a great service to Alien Crush Returns owners. As of now, there’s some free downloadable content up for grabs which involves new action motions. When Alien Crush Returns boots up and you allow the game to connect to Nintendo Wi-Fi, the game will search for any current downloads, which includes actions such as an explosive pinball as of now. Not all DLC is expected to be free, but it’s nice to know that Hudson isn’t try to rob Alien Crush Returns owners of every penny they have.
“Now that the Prime trilogy was up, it felt like a good time to be looking around, and this is an opportunity to branch out more and reach a lot more people with the types of games we like to make. Plus, the venture is one that really fits with our thinking about how games should move forward.” – Jack Matthews
Retro Studios is going to miss out on the talent of the men who moved on to Armature. In a way, however, we’ll kind of get two experience games from two Retro Studios companies. Of course, there’s the original Retro Studios, and then there’s Armature. As we know, three previous Retro Studios staff members have moved on to the new company and were actually some of the most important people at Retro.