A few weeks back, we learned that an original Elebits game would be heading to the DS. It seems like a new Wii game could be in the works, too.
Wait you said Elebits is probably going to come out for the Wii? Do you mean there is going to be Elebits: Adventures of Kai & Zero on the Wii or is there going to be a brand new Elebits game?
This is also a good question. One question I’ve asked of our producers and we sat and discussed this. There are a lot of press and fans that enjoyed the first game on the Wii and my question to my producer and the game designers was is the DS story the new direction for the franchise?
Mukaitouge-san who is the producer of the first one basically said that the DS experience will be the next direction for the next DS experience. The first Wii game will be the story and the starting point for the next Wii game. There will be two stories that happen in tandem, one on the Wii and one on the DS. They will overlap with characters, environments, and things like that, but each platform will have its own experience.
Wii
428
Sega X Chunsoft/2008
– Games you guys wont care about
Captain Rainbow
– Nintendo/Aug 28th/6800 Yen
New islanders
– Takamaru
– Devil from Devil World
– Mabo from Giftpia
– Famicom Soldier from Famicom Wars
– Tracy from Zelda: Link’s Awakening
– Tao from Giftpia
Sky Crawlers
– Bandai Namco/Oct 16th/7140 Yen
– Planes shown
Sanga Mark 2, Suiga, Sei Ei, Itsu Ha
– TMC System (Tactical Maneuver Command)
Gauge located at the bottom of the screen and by pressing the A button when its full at the right timing activates the TMC system which will place your plane behind the enemies.
DS
Kingdom Hearts 358/2 Days
– The 14th Member in KH DS is Xion
– Lower screen is for mission objective and map
Inazuma Eleven (NDS, Level 5): 9 / 8 / 10 / 9 – (36/40)
J-League Winning Eleven 2008 Club Championship (PS2, Konami): 8 / 8 / 8 / 8 – (32/40)
Rhythm Tengoku Gold (NDS, Nintendo): 8 / 9 / 9 / 8 – (34/40)
Sigma Harmonics (NDS, Square Enix): 8 / 7 / 8 / 8 – (31/40)
Tokyo Majin Gakuen: Kenfuuchou (NDS, Marvelous): 6 / 7 / 7 / 7 – (27/40)
Beijing 2008 – The Official Video Game of the Olympic Games (PS3, Sega): 3 / 4 / 4 / 3 – (14/40)
Beijing 2008 – The Official Video Game of the Olympic Games (Xbox 360, Sega): 4 / 5 / 4 / 3 – (16/40)
At this point in development, no one is doubting High Voltage Software’s dedication. The team has expressed very sincere thoughts and are literally pulling off every trick they can to make The Conduit one of the best games on Wii. On that note, High Voltage Software is doing their best to create a great online experience, too. HVS CCO Eric Nofsinger recently replied to a message regarding split-screen multiplayer and bots. He did not provide a concrete response, but did mention that they are possibilities. “Thanks for contacting. We are trying our hardest to have as many modes as possible. Our main criterion is that anything that goes in must be stellar quality.”
From the latest impressions of Fatal Frame 4, the most notable complaint has been the nonsensical control scheme. While some argue that the developers have done this purposely so they fit in with the horrific theme of the game, without refined controls, the gameplay just won’t be fun. Unfortunately, the controls aren’t the only issue with Fatal Frame 4, however. The game “features” collision detection problems, menus that are unselectable, and even worse – a bug which completely freezes the game. Obviously, one has to wonder why these issues weren’t noticed beforehand. If Fatal Frame 4 ever hits North American shores – and that is doubtful at this point – we hope that some of these problems, if not all, will be fixed.
The original Rock Band on the Wii isn’t necessarily a terrible game, but it is gimped compared to the Xbox 360 and PS3 versions. The game came out nearly a year after it did on the other next-gen consoles and were missing critical features that made the game a hit. However, Harmonix does not plan on following the same strategy for Rock Band 2. Harmonix was not inclined to divulge specific details, but the company has intentions of making Rock Band 2 a more complete and competitive experience. Based on this, Wii owners should at least be getting DLC.
Now, remember what happened last week. Three different companies “confirmed” their games for August 4th, but Nintendo never released them. Hopefully though, Strong Bad will actually come out on WiiWare this upcoming Monday.
SAN RAFAEL, CA, August 5, 2008 ? Telltale Inc., the leader in interactive episodic entertainment, is announcing that “Homestar Ruiner”, the first of five monthly Strong Bad’s Cool Game for Attractive People episodes, will premiere Monday, August 11. “Homestar Ruiner” will release on Nintendo’s WiiWare? download service in North and South America and worldwide on PC simultaneously. WiiWare availability for Europe, Australia and New Zealand will follow shortly.
As the star of the popular Homestarrunner.com web cartoons, Strong Bad has been answering emails (in boxing gloves), pranking his friends, pummeling his enemies, and making people with questionable taste snort milk out of their noses for years. Now he’s branching out to star in the monthly Strong Bad’s Cool Game for Attractive People series developed in partnership with Homestarrunner.com creators Mike and Matt Chapman.