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“When you have a franchise like this, that’s become popular in a certain type of game style and you change that so drastically, I understand the responses is going to be negative. I also felt a lot of the response was, I guess, unjustified in the sense that they based their [response] on just hearing about it or maybe seeing a couple of screen shots and making a whole assumption.” – Koji Igarashi

Mr. Igarashi has created some brilliant projects throughout his career, but after seeing some previews coming out of E3, I’m not too encouraged about his latest game, Castlevania Judgement. Igarashi has stated numerous times that he felt that Castlevania on the Wii in any other way would result in fatigue because of constant Wii remote movements; Although, turning the franchise into a fighting game – if you ask me – isn’t the best way to go about things.

Source

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) today announced it has signed with leading Hollywood talent and literary agency UTA for representation in motion pictures and television.

UTA will help the company develop a comprehensive strategy for moving its intellectual property into the realm of large-budget motion pictures and television series. EA’s broad portfolio of titles includes top-selling franchises such as Army of Two™ and Need for Speed™ as well as eagerly awaited new titles such as Dead Space™ and Mirror’s Edge™.

“UTA is an ideal partner for us to bring the richness and story telling nuance of our popular games into other forms of media that give consumers more ways to experience these creative concepts,” said Patrick O’Brien, Vice President of EA Entertainment. “Some of our teams have already made steps to expand our games into other forms of media like online, social networks and print publication. This partnership will help us take these efforts to the next level and match each of our titles with the right artists, producers and financiers.”

Fire Emblem DS trailer

Posted 16 years ago by in DS, News | 0 comments

Coming from the North American Wii updates page….

Photo Channel 1.1-a
An update was made available for the Wii console which provides behind-the-scenes support for a new service that has been released only in Japan.

Based on the backstory behind the new Japanese channel, there weren’t many expectations that it would be heading stateside, but this is a pretty good hint that it will be.

Source

Nintendo Power news

Posted 16 years ago by in DS, News, Wii | 0 comments

Dead Rising: Chop till you Drop
— Dead Rising ala Resident Evil Wii Edition
— changes from the original: selectable difficulty level, improved save system, larger text, and an episodic game structure.
— release date: Winter

Ghostbusters
— takes place in 1991
— you can select to be either a male or female
— DS and Wii versions

Little King’s Story
— simulation + adventure + strategy = pure awesomeness.

Bangai-O Spirits (DS) – 8.0
Rock Band Track Pack: Volume 1 (Wii) – 6.5
Madden NFL 09 All-Play (Wii) – 9.0
Order Up! (Wii) – 7.0
Guitar Hero: Aerosmith (Wii) – 7.0
Alone in the Dark (Wii) – 4.0
Guitar Hero: On Tour (DS) – 8.0
New International Track and Field (DS) – 8.0
MLB Power Pros 2008 (Wii) – 7.0
Izuna 2: The Unemployed Ninja Returns (DS) – 5.0
NCAA Football 09 All-Play (Wii) – 5.0

Famitsu review scores

Posted 16 years ago by in DS, News | 0 comments

Dokidoki Majo Shinpan! 2 8-8-7-7(30/40)
Nobunaga no Yabou DS 2 8-8-8-8(32/40)
Steal Princess 8-7-6-7(28/40)
Windy x Windam 4-6-4-4 (18/40)
Dokapon Journey! Nakayoku Kenka Shite 6-7-7-7(27/40)
Major DS: Dream Baseball 6-6-5-5 (22/40)
Hi Baby 6-6-5-5?22/40)
????????? 8-6-7-7(28/40)

Source

-Starts on July 23 (today)
-print digicam photos (using Image Intelligence) and costs 30yen per print
-Create wii photobooks for 1,575yen for one book
-create mii-based business cards

The announcement of Wii MotionPlus was somewhat surprising, especially considering that the peripheral was unveiled a day before E3. Although, without a doubt, Wii MotionPlus is sure to add precision to future games. According to EA, the current standalone Wii controller is considerably imprecise, which unfortunately, can impact how well the control is on certain games.

“The Wii MotionPlus is going to be good. If I had to pick one thing we suffered from, it was imprecise control on the Wii. That meant certain genres were never going to perform as well on the Wii. There are a couple of franchises in our booth. Go look at Dead Space and imagine playing that game with a wand and a Nunchuk. If they improve the precision, then you could have a good experience. There is no doubt that Wii Speak will appeal to a certain group of people. I thought what was nice is that they created an opportunity for third parties to be more successful.” – Electronic Arts CEO John Riccitiello


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