ZaciSa’s Last Stand has been dated for early July following an official approval from Nintendo of America. When the game launches, it’ll be priced at $2.99.
More launch details about ZaciSa’s Last Stand will be shared soon.
ZeNfA Productions shared today’s news on Twitter, writing:
ZaciSa's Last Stand is now approved for the Wii U eShop in NA! Will release early July for $2.99. Will have more confirmed details soon.
— ZeNfA Productions (@ZeNfAGames) June 17, 2014
Zen Studios hasn’t done too much with Wii U as of late. For example, the company announced a new Deadpool table today for Zen Pinball 2 (and its other pinball platforms), though Wii U wasn’t mentioned among the supported systems.
Despite the lack of Wii U news, Zen Studios says it hasn’t dropped its support for the console.
Community manager Bobby Loertscher wrote on the company’s forums:
We have not dropped support for the Wii U, we are going to try to get more content out to you guys. I will post when I have more firm details on what and when
We have a few life-to-date sales figures for Wii U and 3DS titles, which you can find below. Remember, these numbers apply to the US only.
Donkey Kong Country: Tropical Freeze – 258,000
Bravely Default – 258,000
Yoshi’s New Island – 256,000
Kirby Triple Deluxe – 138,000
One of the more common complaints with The Legend of Zelda: Skyward Sword concerned the game’s tutorials. Many felt that there were too many of them, especially at the beginning.
This is something that series producer Eiji Aonuma has learned from. Aonuma told Kotaku that he now understands “that when you go out and buy a game, you buy the game because you want to play it, and you don’t want to have any obstacles in the way.” Additionally, he admitted that Skyward Sword’s tutorials were “frontloaded”.
Aonuma said this was all “a real learning experience for me”, and he’ll “be careful not to do that.”
A few months ago, SEGA said that Sonic Boom wouldn’t be coming to Japan. Those plans have since changed.
The latest Famitsu leaks reveal that Sonic Boom is indeed heading to Japan… as “Sonic Toon”. Both versions – Wii U and 3DS – will be available sometime this winter.
Super Mario Bros. has been around for nearly thirty years. At this point, most would have expected that the game’s major glitches and infinite lives tricks would have been discovered. But apparently not!
As shown in the video above, one player has seemingly managed to uncover a new glitch leading to a constant stream of 1-ups.
Here’s how the technique is described:
First, you must first take player one’s Mario to the second level of the game and throw away your first life. With Luigi taking over, player two must traverse all the way to World 5-2 and find the hidden beanstalk block halfway through the stage. Once there, Luigi must start climbing the vines, however, he must await – and take on the chin – an incoming projectile from one of the Hammer Bros. Upon being hit, once player one resumes control of Mario, the beanstalk from World 5-2 will start growing in World 1-2, providing all you need to infinitely kick shells for unlimited bonuses.
Atlus has given Shin Megami Tensei IV a major discount on the North American 3DS eShop. It’s currently available for just $25 – a great sale considering the original $50 price tag. The discount will last through June 30.
Thanks to Jake for the tip.