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PlatinumGames talks The Wonderful 101: Remastered improvements

Posted on February 8, 2020 by (@Oni_Dino) in News, Switch

The Wonderful 101: Remastered is PlatinumGames’ chance to revisit the Wii U game and touch up some parts of the experience. While the developer isn’t planning massive overhauls, fans of the original can look forward to some improvements.

Director Hideki Kamiya told Nintendo Everything in an interview that UI in particular is an area of focus for The Wonderful 101: Remastered. Elaborating on improvements that are planned, Kamiya said:

“We did have an option to play on just a single screen on the original Wii U release where the second screen was displayed in the bottom right corner. But we want to take this opportunity in revisiting the game to adjust what’s going on in the UI. This was the largest game I had made at the time, so we were still getting a feel for things back then. Looking back on it now, I feel like there are some aspects that are a little off-putting or unoptimized. For example, with the second in the corner, some of the UI got in the way or just hindered the experience. So even though players could use the single screen mode on Wii U, I feel like it was actually disadvantageous. We wanted to move things around, make things bigger or smaller and have a lot of different modes in the original, but we ended up not being able to make it happen.

But in addition to all of that, we’re looking at the smallest of details, too. Throughout The Wonderful 101, the camera moves around depending on what action is happening, such as a top-down camera or a behind-the-shoulder camera and so on – sometimes it’s even similar to a shooter with the player pressing a certain button to fire and whatnot. And I think there are some UI elements that aren’t as well optimized as we’d like them to be. Some players may have gotten confused during some gameplay mode changes where they didn’t know which button to press or what to do. These are the kinds of things we want to adjust to create a more intuitive and enjoyable experience for the player.”

PlatinumGames also spoke with us about why the company went with Kickstarter. We’ll have our full interview with Kamiya and studio head Atsushi Inaba about The Wonderful 101: Remastered soon.

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