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The Wonderful 101

In a recent issue of Famitsu, PlatinumGames’ Hideki Kamiya bonded with game director and scenario writer, Taro Yoko, over their mutual unwillingness to compromise on their creative visions. This prompted Yoko to bring up the topic of The Wonderful 101, as he had heard that the art direction for the game was quite different in the very beginning of development.

Kamiya explained the situation in our translation below:

PlatinumGames has shared a new video for The Wonderful 101 with lead composer, Hiroshi Yamaguchi. Yamaguchi talks about his experience working on the game, the inspiration for the soundtrack, and more.

Here’s the video:

Prior to the announcement of The Wonderful 101: Remastered, Nintendo Everything had a chance to speak with PlatinumGames about revisiting the Wii U game. We sat down with director Hideki Kamiya as well as studio head Atsushi Inaba.

During our discussion, Kamiya and Inaba discussed revisiting the Wii U title, going the Kickstarter route, and more. We also took some to talk about the original game, and yes, butts. Kamiya shared a little tidbit about Wonder Pink that fans may not have been aware of before…

Here’s our full discussion:

The Wonderful 101 currently exists as a standalone title, but that’s not due to a lack of interest from developer PlatinumGames. After the game missed out on having success during the Wii U era, it’s returning on Switch and other platforms thanks to a new Kickstarter campaign. The $50,000 target was quickly reached and over $1.5 million has been raised in total.

The Kickstarter campaign is important not only because of what it means now, but also for what it could lead to in the future. Director Hideki Kamiya has interest in creating a sequel and even has ideas while PlatinumGames head Atsushi Inaba is supportive of such a thing happening in the future.

Kamiya told Nintendo Everything in an interview before the Kickstarter campaign began:

As part of a Kickstarter update, PlatinumGames announced today that The Wonderful 101: Remastered will make its playable debut on Switch at PAX East 2020. The expo will take place between February 27 and March 1 at the Boston Convention Center.

PlatinumGames’ plans don’t stop there. The studio will be hosting a panel, “101 Things You Didn’t Know About PlatinumGames”, in which Atsushi Inaba and Hideki Kamiya will discuss “how they united, where they’re going, and what they have in store for the future.” This will take place on February 29 between 2 PM and 3 PM ET.

Finally, here are some lengthy comments from Kamiya discussing the creation of Wonder-Red in The Wonderful 101:

It’s been awhile since we last saw The Wonderful 101. After the game launched on Wii U in 2013 and perhaps didn’t reach as many people as it could have, fans were hoping that a port would end up on Switch. That’s finally happening, as PlatinumGames recently announced a Kickstarter campaign to revisit The Wonderful 101 and release it on new platforms, including Switch. It took less than thirty minutes for the funding goal to be reached.

Prior to the announcement, Nintendo Everything spoke with director Hideki Kamiya and studio head Atsushi Inaba. One of the first questions we asked is what made PlatinumGames want to revisit The Wonderful 101.

In response, Kamiya told us:

Hello, my wonderful superheroes! This week on NEP, we’ve got exclusives on The Wonderful 101: Remastered coming to Switch, PS4 and Steam via Kickstarter. Oni Dino talks about his meetings with Platinum last year, leak culture and butts in Platinum Games (of course). Galen is still holding out for Wonder Red in Smash Bros. Galen also tells more about Dragon’s Crown Pro experiences, and Oni Dino highlights some of the more bespoke writing in Tokyo Mirage Sessions. And the topic of games-as-a-service rears its head in our listener segment.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

The Wonderful 101: Remastered is PlatinumGames’ chance to revisit the Wii U game and touch up some parts of the experience. While the developer isn’t planning massive overhauls, fans of the original can look forward to some improvements.

Director Hideki Kamiya told Nintendo Everything in an interview that UI in particular is an area of focus for The Wonderful 101: Remastered. Elaborating on improvements that are planned, Kamiya said:

The Kickstarter for The Wonderful 101: Remastered is still trucking along nicely: at the time of this writing, it’s sitting at €1,263,588. Platinum Games recently updated the FAQ on the campaign page, shedding light on some of the game’s technical details. They are targeting 60fps and a 1080p resolution on Nintendo Switch in docked mode. Handheld mode will have a 720p resolution and run at 60fps as well.

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Director Hideki Kamiya posted a meaty update to the Kickstarter page for The Wonderful 101: Remastered. We get a look at some very interesting items from the game’s development, including the first draft of the design document, initial designs, and even prototype screenshots.

Here’s the full rundown from Kamiya: