Shovel Knight cameo confirmed for Hex Heroes
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Yacht Club Games’ Shovel Knight will be seeing a cameo appearance in Hex Heroes, Prismatic Games has confirmed. The character will presumably be available as another character skin in the game.
In other news, Prismatic has been hosting a Reddit AMA for Hex Heroes. You can find it right here.
More: Hex Heroes, indie, Shovel Knight
Hex Heroes will also have Guacamelee, SteamWorld Dig cameos
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
We’ve already heard that Renegade Kid’s Max will be included as a character skin in Hex Heroes. Other cameos were previously teased, and it’s now been made known that the indie title will feature at least two more crossovers.
Juan from Guacamelee and Rusty from SteamWorld Dig will also be featured as cameos in Hex Heroes. And according to developer Prismatic games, “There are more surprises to come”.
Hex Heroes Kickstarter now live
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
An official Kickstarter for Hex Heroes has gone live. Those who are interested in the project can provide donations here.
There are some neat things in store for Hex Heroes, such as collaborations with other companies. Renegade Kid’s Max will be offered as a character skin in the game.
More: Hex Heroes, indie, Kickstarter, Prismatic Games
Renegade Kid’s Max included as character skin in Hex Heroes
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Prismatic Games has confirmed a cameo appearance for Renegade Kid’s Max in Hex Heroes. He’ll be available as a skin in the game, featuring a unique look and animations. Other cameo appearances will also be included in Hex Heroes.
More: Hex Heroes, indie, Prismatic Games, Renegade Kid
Hex Heroes planned for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Prismatic Games is planning Hex Heroes for the Wii U eShop, an exclusive real-time strategy game for the console. Here’s what you should know:
– One players is the commander
– Commander makes executive decisions, manages resources, and surveys the broad map from a god-like GamePad bird’s eye view
– Other player chooses different classes
– Classes have unique abilities
– Classes go directly onto the map, with an individual point of view
– The second player tries to build up their city, fortify it, explore dangerous new territories, and fight off enemies
– Start a game by choosing 2 of 8 skills (classes) that create a unique combination in what each player brings to the table as an asset to his team
– Ex: Rogue/Archer combo provides stealth/range; Woodcutter/Knight is well-rounded; Woodcutter/Scout is more of a support type
– 4 different players choose their combinations and join together as a team
– Eeach game will have its own strategical way to win
– Asymmetrical gameplay
– Mario Castañed (The Bridge) chose the visual style
– Visuals are simple in complexity
– Graphics are meant to give off the feeling of being inside a strategy board game
– One player will have the bird’s-eye-view of the board game map, while the others will look like little figuring pieces in a board game
– Grant Kirkhope on board for the soundtrack
– Kickstarter should be up on March 25
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