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Katsura Hashino

In an interview with Famitsu, Persona Q: Shadow of the Labyrinth chief producer Katsura Hashino explained how the 3DS game came to be.

It all started with an interest in working on a new collaboration title following Persona 4 Arena. Hashino said they were aware of fans who had hoped to see the Persona series on 3DS and “felt the need to respond to that”.

Hashino’s comments in full:

“We were able to make the series’ first fighting game with Persona 4 Arena in collaboration with the folks at Arc System Works, and we also felt the desire to work on another fun collaboration. …while we were making Etrian Odyssey games and many other Atlus games for the 3DS, [we were reminded about] all the voices from fans who’ve been wanting to see a new game from the Persona series for the 3DS, and we felt the need to respond to that, and that’s how the plans of a collaboration within Atlus came to be.”

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Over on the series’ official blog, Persona chief director Katsura Hashino wrote a new message about the “Persona Stalker Club” show. He also got in a quick mention about the state of Atlus, in which he mentioned that things will likely calm down this spring. You can find Hashino’s message in full below.

Persona director Katsura Hashino left a new message on the series’ official blog today in light of the events surrounding SEGA and Atlus (not to mention that a bunch of Persona games have been announced over the past couple of months). You can find it below.

Atlus may have announced Persona 5 yesterday, but Nintendo fans will be most interested in Persona Q: Shadow of the Labyrinth. The new title was unexpected, but was a pleasant surprise.

Following the various Persona announcements, series director Katsura Hashino spoke briefly with Famitsu about the project. He said:

“Just like the experiment of making a fighting game based off the Persona series in Persona 4 Arena, which was also well received by fans, the plan of making Persona Q came from wanting a game that could bring further joy from an even more ‘unexpected element’. This will be the first title the Persona team will be making for Nintendo 3DS, and we also have Etrian Odyssey that represents Atlus for the 3DS, and we’ll be using its system as part of a ‘festive’ collaboration mindset in the development for Persona Q.”

“While we are implementing Etrian Odyssey’s system into it, just as the name implies, Persona Q will be a completely new title, but first and foremost, it’ll be for the fans of the Persona series. However, since next year will be the 25th anniversary of the Atlus brand, we’d also like to use this opportunity to spread the essence from other titles apart from the Persona titles.”

Hashino later added that “Persona Q is just entering its testing phase, and we’re currently polishing its contents.”

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