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Lionel City Builder 3D: Rise of the Rails

Lionel City Builder 3D: Rise of the Rails originally landed on the North American 3DS eShop way back in January. Next week, it will finally be available in Europe. The game is listed for November 17 with a €4.99 price point.

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Big John Games put together a new developer video for Lionel City Builder 3D: Rise of the Rails, which hit the 3DS eShop last month. Take a look at it below.

Lionel City Builder 3D: Rise of the Rails from Big John Games now has a release date. In North America, the game will be available on January 14. This has been a long time coming, as we first heard about it in August 2014.

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Cube Creator 3D developer Big John Games has informed us that Lionel City Builder 3D: Rise of the Rails is on track for the North American 3DS eShop early next month. Pricing will be set at $7.99.

The studio also put out a new trailer, posted below.

Lionel City Builder 3D: Rise of the Rails comes with two modes: a Creative Mode and Story Mode. The former allows for landscape and city creation where custom trains can be driven through. Meanwhile, Story Mode teaches players about driving trains, repairing tracks, and keeping the rail system alive and well. More details about both modes plus general information can be found after the break.

Big John Games has been hard at work on Cube Creator 3D. However, you may recall that the studio casually also announced Lionel Trains 3D for the eShop last August. We hadn’t received any actual details about the title… until now.

Big John Games was kind enough to share first information about the game, which is now called “Lionel City Builder 3D: Rise of the Rails”. Screenshots and concept art are posted below.

According to Big John Games’ Ken Patterson, the team initially thought about adjusting the engine used by Coaster Creator 3D for this game since its sandbox “is really strong.” However, they soon became interested in adding some stories and playable missions. The sandbox remains, but Lionel City Builder 3D will offer these new elements as well.

Lionel City Builder 3D is set fifty years in the future. Due to the breakdown of transportation between communities, they are now isolated and in decay. With no way way to transport goods, commerce slows to a crawl and cities and communities’ economies are in ruin. You’ll play as “Vin”, who is a worker at a smelting yard. Vin decides to reestablish trains as transportation and sets out to connect communities in hopes of saving the day.

Going back to the sandbox mode, Lionel City Builder 3D will provide hundreds of objects to build and unique environments. Players can assemble a train and take it through user-created landscapes. And speaking of user-creation, it’s possible to share worlds with other players through QR codes.

There are a couple of months left remaining in Lionel City Builder 3D’s development. Once done, we should see it on the 3DS eShop.


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