Submit a news tip



Mario & Luigi: Brothership

November 6: Nintendo has made it a point to celebrate game releases with new icons on Switch Online, and now members can obtain new ones based on Mario & Luigi: Brothership.

Different icons will rotate out over the next few weeks. Icons can be claimed featuring characters, backgrounds, and frames. The characters cost 10 Platinum Points each. For backgrounds and frames, each one is 5 Platinum Points.

Mario & Luigi: Brothership is home to 29 different challenges. Most of them are easy, and involve simply getting an Excellent on each Bros. Move 30 times. One of them in particular, however, is not easy: the Do It Yourself challenge. For this one, you have to defeat 300 enemies without using wear or accessories. You can use Boots and Hammer equipment, to be clear, but nothing else.

Other than the obvious 300 enemy count being a hindrance, there’s another problem with the Do It Yourself challenge: after a certain point in the story, it becomes more difficult to find weak enemies. We’ll explain why in a moment, but if you want to avoid spoilers, you may want to return later. In the meantime, an important word of advice: wherever you are in the story right now, we’d recommend starting to work on this challenge. It gets tougher if you clear the main story first!

Today, we’re looking at Monster Mania 4, one of the tougher side quests found in Mario & Luigi: Brothership. In fact, the entire Monster Mania line of side quests is on the more difficult end of challenges you’ll find in the game. Monster Mania 1 and 2 both require some extra strategy, while Monster Mania 3 is unexpectedly easier. Monster Mania 4, however, is right back to challenging with a group of Bob-ombs that knock you out in one hit.

Today, we’re looking at Dueling Geniuses, which is one of the later missable side quests you will take on in Mario & Luigi: Brothership. It’s at the very end of the game, somewhere around 35 hours in. Given that this side quest takes place near the final boss and ending, you may want to bookmark this page and come back later to avoid potential story spoilers.

Today, we’re looking at Technikki’s Past, the second-to-last missable side quest in Mario & Luigi: Brothership. This quest doesn’t come about until much later in the game – we only unlocked it at around 25 hours in, for instance. Given how late in the game this quest comes up, there are some spoilers involving what parts of the game you’ll need to have cleared before you can unlock it. If you’re looking to avoid all spoilers, then feel free to bookmark this post and come back later.

Fear of Glohm side quest

Today, we’re looking at Fear of Glohm, another missable side quest in Mario & Luigi: Brothership. After clearing a certain icy island (which we won’t specify by name until later in the post, for those of you avoiding spoilers), you’ll unlock two side quests: Fear of Glohm and A Big Debate, the latter of which being incredibly easy to clear. Both of these side quests are missable, and of the two, Fear of Glohm is a bit more involved.

monster mania 2 Mario Luigi Brothership

Today, we’re looking at Monster Mania 2, the second in a series of rather challenging side quests in Mario & Luigi: Brothership. Whereas the first of these quests pits you against a group of nearly-invincible Krodes, this one sees you fighting a group of Hydro Seedles with high HP and the ability to completely restore their health in a single turn. There’s certainly a trick to getting through this one, and the key will be to use abilities you’ll have unlocked very recently.

monster mania 1 side quest Mario Luigi Brothership

Today, we’re looking at Monster Mania 1, which is one of the standard side quests in Mario & Luigi: Brothership. Unlike other side quests we’ve reported on, this one is not missable and will remain available throughout the game’s main story. That being said, you might find it a little bit difficult if you don’t know what to do ahead of time. For this one, you need to take out three Krodes with ultra-high defense. Fortunately, there’s an easy solution to defeating them quickly with the help of Battle Plugs, a mechanic you’ll have been introduced to by the time you can take on this quest.

It's Dorrie side quest Mario Luigi Brothership

Today, we’re looking at It’s Dorrie, the third missable side quest in Mario & Luigi Brothership. This follows Arc’s Secret and Zokket’s Schemes, the first two missable side quests that become unavailable after you advance the story. This third side quest is available just before clearing the second Great Lighthouse, which comes roughly 12 hours into the game or so. If you’re not at that point and want to avoid story spoilers, it may be best to bookmark this page and come back once you start hearing about the second Great Lighthouse.

Mario & Luigi Brothership review

System: Switch
Release date: November 8, 2024
Developer: Nintendo
Publisher: Acquire / Nintendo


The last year or so has been a remarkable year for RPGs, especially ones with “Mario” in the title. We’ve already been graced with lavishly produced remakes of both Super Mario RPG and Paper Mario: The Thousand-Year Door – and now, Nintendo is closing out the year with a brand new, wholly original RPG in the form of Mario & Luigi: Brothership. The Mario & Luigi series was originally helmed by Alphadream before their unfortunate closure in 2019, for Brothership, Nintendo has tapped Way of the Samurai and Tenchu developer Acquire to carry the torch forward. While the franchise’s new stewards have done an admirable job adhering to the series’ identity, some considerable missteps prevent the latest Mario & Luigi entry from reaching the lofty heights of its predecessors.


Manage Cookie Settings