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Shin Megami Tensei V

This week on Nintendo Everything Podcast, Oni Dino is blown away by unexpected character writing in Paper Mario. Then, the two desperate weirdos cover the Nintendo Direct Mini: Partner Showcase, aka a full meal for Shin Megami Tensei fans. Also in the news: Square-Enix and Yuuji Naka bring us a nightmare wonderland with Balan Wonderworld; the Suikoden spiritual successor that we desperately need, Eiyuuden Chronicle, is among us; and yet another leak springs of Nintendo source code, including a Pokemon GBA/PC game.

Check out links and timestamps below, and come hang out.

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Shin Megami Tensei V is one of the last big remaining mysteries for Switch. Despite being announced for the console during its initial reveal, it still hasn’t been released. Very little of the game has been shown as well.

Atlus did at least attempt to reassure fans that Shin Megami Tensei V is still on the way in the latest issue of Famitsu. A feature involving New Year’s cards and aspirations has a note from the company that states Shin Megami Tensei is “under active development.” Unfortunately, nothing further was mentioned.

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Shin Megami Tensei V was one of the first games officially announced for Nintendo Switch, yet we’ve heard very little about it since its reveal, presumably because the game was still in its very early development stages when it was announced. The last time we heard about the game was back in August, when the game’s producer, Kazuyuki Yamai, assured fans that Atlus was hard at work on the game and that news would be shared at a later date.

Well, that date is..not quite today. In this week’s issue of Famitsu magazine, several Atlus developers shared their plans and hopes for 2019. Among them was Kazuyuki Yamai, but he didn’t really have anything substantial to share about Shin Megami Tensei V. He says that the team is still steadily working on the game, and that he’s sorry that he can’t disclose the date of the next reveal. Working with Unreal Engine 4 and implementing various details in the game is taking some more time, and he would be happy if fans could wait a little while longer for news.

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Shin Megami Tensei V was announced all the way back at the Nintendo Switch reveal event in January 2017. Since then, we haven’t heard a whole lot about the game from Atlus. Today, the game’s producer, Kazuyuki Yamai, broke the silence at least a little bit in an interview. While he didn’t really provide any real new info, he said that “the team is still working hard” on the game, that “no compromises” would be made to make the game deserving of being a mainline Shin Megami Tensei title, and that more news would be shared at a later date when the time is right.

Perhaps we will we hear something concrete about SMT V at Tokyo Game Show next month. That would certainly be an appropriate venue.

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Back in December, Shin Megami Tensei V producer Kazuyuki Yamai said that the game’s development was in a “scrap-and-build phase.” But in a new interview with 4Gamer, Yamai has indicated that full-scale development has now started.

4Gamer asked about the status of Shin Megami Tensei V in a recent interview. In response, Yamai stated (as translated by Persona Central):

Shin Megami Tensei V was first teased at the Switch reveal event back in January and was officially announced in October with a brief trailer. That trailer didn’t feature any gameplay footage – because, as it turns out, there really isn’t any gameplay that’s fit to be shown off yet. In the same group interview with various Japanese developers that also revealed Level-5’s Switch focus next year, Shin Megami Tensei series producer Kazuyuki Yamai touched on the game’s current state of development.

They are currently in the “scrap and build” phase, meaning that they are trying out various gameplay concepts to find out what works and what doesn’t on a trial-and-error basis. Yamai states that since this is the first mainline Shin Megami Tensei title on a home console in a while, he’d like to develop the game properly without any compromises. He would also like to properly reveal the game soon to show off how it plays, but asks fans to be patient for a while longer.

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Shin Megami Tensei V is coming west, Atlus has announced. Further details, including release date and pricing, will be announced at a later date.

Shin Megami Tensei V takes place in modern Tokyo. Players will face a new onslaught of demons in the latest from the highly-acclaimed series.

The English version of Shin Megami Tensei V’s latest trailer can be found below.

Source: Atlus PR

With Atlus preparing a new teaser trailer for Shin Megami Tensei V yesterday, Famitsu shared a new interview with Kazuyuki Yamai, who is leading development on the game. Although Yamai didn’t offer any gameplay specifics, he spoke with the magazine in general about topics like themes and keywords, as well as using Unreal Engine 4.

Gematsu translated the tidbits from the interview that have leaked online thus far. We’ve rounded them up below.

Atlus announced a new Shin Megami Tensei game for Switch way back in January. Then after many months of silence, the project resurfaced yesterday, and it was confirmed that the title is in fact Shin Megami Tensei V.

In this week’s Famitsu, it’s explained that Atlus decided to make Shin Megami Tensei V for Switch due to its playstyles. Players will be able to enjoy the story in HD on a television while also experiencing the game in portable or tabletop mode to put in the grind to level up and fuse demons at the comfort of your own bed.

Famitsu also confirms that Kazuyuki Yamai is leading the development team on Shin Megami Tensei V. He was previously the director of Shin Megami Tensei IV. Famitsu also notes that the concept is to look back and reflect on the characteristics of the times.

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Today, Atlus announced that the new Shin Megami Tensei game for Switch is actually Shin Megami Tensei V. The news was just shared during a brief live stream held by the company’s Japanese YouTube account.

The following teaser was also released:

And that’s it! No news information other than that.