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Super Mario Bros. Wonder

Super Mario Bros. Wonder amiibo

January 22: Nintendo is set to release three new amiibo for Super Mario Bros. Wonder, the company announced today. The full set is planned for March 26, 2026.

The new amiibo are for Elephant Mario, Poplin & Prince Florian, and Captain Toad & Talking Flower. Similar to other figures, they’ll have limited functionality. When scanning them in Super Mario Bros. Wonder or Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, you’ll get power-up items in courses.

Super Mario Bros. Wonder - Nintendo Switch 2 Edition release date Rosalina

Nintendo has just shared the latest information about Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, including the game’s release date, confirmation that Rosalina is in, and more. It’s due out on March 26, 2026 worldwide.

Rosalina will now be fully playable across the entire game. There’s also co-star Luma when two or more players are available. Luma, who can be controlled with mouse controls, can fly around the course and support other players. Luma doesn’t take damage, but can spin to defeat enemies and collect coins.

Super Mario Bros. Wonder Nintendo Switch 2 Edition + Meetup in Bellabel Park has just been announced. It will be available in Spring 2026.

Bellabel Park adds a new plaza to the game. It supports a variety of attractions in which you can team up with or play against others. Other new content is planned – Nintendo will provide further information at a later date.

A little while back, an interesting piece went up on Nintendo’s recruitment website from Taku Ito, who worked on art for Super Mario Bros. Wonder. Ito discussed what it was like creating different images for the game, and more specifically, concepts for the boxart (which also acts as the key art).

Being able to work on the game sounds like it was a dream come true for Ito as someone who’s loved the series since he was a child. Still, that doesn’t mean it was easy. Ito said it was a challenge to highlight the elements of “adventuring in a mysterious world, while also mixing with the charm of the traditional side-scrolling gameplay.”

New retailer listings have revealed that Nintendo is offering a new Switch OLED bundle for North America that includes a copy of Super Mario Bros. Wonder.

The game itself will be offered via a voucher. You’ll also get a three-month voucher to Nintendo Switch Online. The Joy-Con here are the classic red and blue color scheme.

Super Mario Bros. Wonder Talking Wonder Flower plushies

September 9: San-ei Boeki is set to launch not one, but two new Super Mario Bros. Wonder plushies – including a special Talking Flower version. Both are releasing in Japan this November.

Talking Flower and Wonder Flower plushies will be made available, the manufacture revealed on social media. The first one is probably the more notable of the two, as it actually talks – as is the case in the actual game. When you press on it, audio will play. English and Japanese are both supported.

Super Mario Bros. Wonder Switch OLED bundle

It’s usually closer to the holidays that we start hearing about Switch bundles, and a new package featuring Super Mario Bros. Wonder has just been announced – well, in at least one territory.

Over in Australia and New Zealand, the upcoming bundle will feature a white OLED system. Super Mario Bros. Wonder will technically be a digital copy as it comes pre-installed. Other than that, each unit includes a 12-month subscription to Nintendo Switch Online.

During Nintendo’s recent GDC 2024 talk for Super Mario Bros. Wonder, it was revealed that Koji Kondo – the series’ longtime composer – suggested an idea for a Wonder Flower effect, but it was rejected before ultimately becoming one of the game’s badges.

After touching the Wonder Flower, Mario would become a live-action version of himself with human propositions. Players would progress while humming the background music and mimicking the various sound effects himself.

As for why Kondo’s Wonder Flower initial idea for Super Mario Bros. Wonder didn’t make the cut, director Shiro Mouri explained:

Super Mario Bros. Wonder unused Wonder Effects prototypes

Nintendo held a session at GDC 2024 today for Super Mario Bros. Wonder, and it included a peek behind-the-scenes as information was shared relating to concepts, prototypes, and unused Wonder Effects. Director Shiro Mouri and producer Takashi Tezuka delivered the discussion.

One of the first things we see comes from Nintendo’s brainstorming session. Nintendo’s Koichi Hayashida has previously spoken about how everyone was allowed to submit ideas on sticky notes – the amount of ideas came in at over 2,000. Only a few of the ideas were shown at GDC, but we see things like Mario surfing, the character on a unicycle, and more.

During a financial results briefing Q&A this week, Nintendo president Shuntaro Furukawa shared more insight into the sales of Super Mario Bros. Wonder.

Furukawa stated at the event that the game “served as a major driver of sales”. Additionally, the title’s sales “have grown at a faster pace than previous Super Mario titles.” As another tidbit, Furukawa revealed that around half of players play in multiplayer mode.

Furukawa said the following:


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