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Super Mario Maker

– 10 worlds
– 4 levels apiece
– The Mystery Mushroom levels “Body is Ready” (with Wii Fit Trainer) and “Adventures of Link” include nice touches like WFT’s voice coming out of the GamePad and Link drawing a sword when he comes to a stop after running
– “10 Mario” mode makes you clear eight random worlds (complete with a requisite Peach kidnapping cutscene), within 10 levels
– The quick test the representative did before the demo had the Adventures of Link, then “Automatic Mario 4”, and the tech got 1-ups when he completed the second level without getting hit
– “Leap of Faith” level: sets up a death jump unless you can fit through a one-block wide gap to hit the flagpole
– “Beetle Surfing”: sets you up with a Buzzy Beetle helmet, then has you jump on another Beetle and ride it for half the level
– Other demos feature speed challenges
– In one level, a Star was provided and had you sprint to the finish in under 10 seconds,
– “Swim Faster!”: swim through a field of the Jelectro from Super Mario Bros 3 and get to the end in 50 seconds using Super Mario World physics

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– Access online features in the “Course World” menu
– “Makers”: see creators that you’ve chosen to follow
– Tap on the names to get a close look at the levels they’re created
– See how many people have played the level and what they’ve rated said level
– Will always be updated on the courses created by makers you follow
– “Courses” provides a wider selection
– Browser courses featured by Nintendo on the “featured” tab
– “Star Ranking”: view courses as ranked by popularity
– “Up & Coming”: view new courses,
– Sort view by difficulty, location, and time perio
– People can name their levels whatever they’d like,
– Star or comment on the course after beating a level
– Make comments during play, which stick around the world
– These comments can be toggled

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We have one new tidbit about Super Mario Maker coming from GameXplain’s interviews with the developers. The outlet reports that the Koopalings won’t be featured. Unfortunately, we don’t know why at the moment!

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– The various Mario generations have different rule sets
– Ex: 8-bit Mario can’t pick up a koopa shell, while the others can
– When you upload a level, it must have been beaten at least once, by you
– This is an effort to avoid totally unbeatable levels
– The disc will ship with several levels on it
– Levels can be downloaded and altered, but never re-uploaded
– This is to ensure that a level remains locked to its rightful owner
– You can only upload 10 total levels at one time
– This number can increase though if your levels are popular and receive lots of positive votes
– There is a 100 Mario challenge that involve playing randomly selected courses from across the internet
– There are curated lists by Nintendo, you can track a specific uploader, or browse using all kinds of specific filters
– A stage’s difficulty rating is dynamically set
– The more players who can finish it, the easier the rating will be
– The Mystery Mushroom changes Mario, but only cosmetically, so he will still function the same for all gameplay purposes
– Scan amiibo to play as them, but only when you find a Mystery Mushroom
– Link, Marth, Isabelle, Yoshi, Luigi, Wii Fit Trainer are confirmed amiibo thus far
– It is unclear if these other characters can also grab power ups, or how long you will even remain in this form
– Enemies can be spawned from blocks, even from power up blocks
– Mario can utilize various transportation items, even Bowsers floating ship from the end of Super Mario World
– Enemies can be placed in the water even if they don’t naturally live there, examples being Goombas and Bowser
– Enemies who didn’t normally have 8-bit sprites now have them, such as Wiggler
– Baby Bowser is in the game
– Enemies can appear from pipes, even if they don’t belong in there, such as fish or Koopas
– Magi Koopa is also in the game
– As if Bowser needed help, but it was shown that players can place items on him
– Playtest the game immediately by double tapping the screen

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– Follow your favorite makers
– Can see how many people have played each of your courses
– Nice pictures showing an overview of the course
– Can name your course whatever you want (Nintendo will have fun with this one)
– Star Ranking – essentially courses ranked by popularity, give stars to what you’ve played depending on how much you liked it
– Featured – levels picked by Nintendo to be featured
– Up & Coming – things that haven’t been ranked, or just came out
– Can filter by difficulty (easy, normal, expert), by time period or by location
– Difficulty determined dynamically by how many people completed the course
– Can see clear rate (both percentage & # of attempts and # of completions
– Can leave comments on level at any time (while playing or after completing it)
– Seems like there’s a search option

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