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Super Smash Bros. for Wii U/DLC

Nintendo didn’t provide a whole lot of details about today’s Smash Bros. Wii U/3DS update. In terms of balancing, it was only said that adjustments were made “for a more pleasant gaming experience.”

Even though Nintendo is keeping quiet, fans are certainly not. There’s already quite a few details out there about balance changes in particular. If you’re interested in learning about all of the modifications uncovered thus far, read on below.

Confirmed Changes

Engine

A + B together produces smash attacks
Tilting the analog stick + smash stick together no longer produces tilts, but rather smash attacks.
Lylat Cruise edges (including Omega) changed to “slope” recoveries

Diddy Kong
Up Air Damage 8% -> 6% [KB reductions?]
Forward Air Damage 12/10% -> 10/8%
Up Throw 10% -> 8%
Down Throw 7% -> 6%

Sheik
Bair 10% -> 7%


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