Paper Mario: Sticker Star details
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
IGN has gone live with a new preview of Paper Mario: Sticker Star, which is based on the final retail version of the game. Details from the article can be found below. There’s information about Paper Mario’s sticker mechanics, museum, and more.
– Not all sticker attacks work on all enemies
– Can’t hit flying enemies with most Hammers
– Standard Jump attack won’t work on spiked baddies
– Need to learn each enemy’s weakness
– You’ll eventually unlock the Sticker Museum
– Store and view your stickers at the museum
– Museum is huge
– Toad hints that you’ll get a prize for completing the collection at the museum
– Things include electric fans, baseball bats, lucky cats, soda
– If you run across some weird, non-flat object, you can take it back to the main town to transform into a sticker
– Use these stickers to defeat enemies in some extravagant way
– Can also help you find secrets
– Since you can “paperize” at any moment, you can get a different perspective of the world and spot certain areas with big, red squares or glowing purple spots that that nudge you to use a sticker
– Find the right sticker for the right spot and something cool will happen, whether it helps you push forward in the story, unlocks a secret area or yields you some kind of prize
– These areas are all over, sometimes in surprising places
Injustice: Gods Among Us Joker screenshot
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New Super Mario Bros. U commercial
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Photos of the Charizard-themed 3DS XL
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Ninja Gaiden 3: Razor’s Edge Ayane gameplay
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UnchainBlades EXXIV screenshots/art
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Large majority of Rayman Legends levels comprised of pure platforming
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In Rayman Legends, most players will spend 80% of their single-player gameplay on pure platforming levels. That’s according to lead game designer Emile Morel.
The other fifth? You’ll be using Murfy to get past touch screen levels.
It’s important to note that these levels are optional. So if you hate Murfy, you won’t have to experience his stages.
One other note: you’ll be able to upload scores to an online leaderboards for every single level in Rayman Legends.
Batman: Arkham City behind the scenes video: narrative
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FIFA 13 Wii U screenshots
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Details on Nicalis’ upcoming projects
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News | 0 comments
Nicalis has given updates on a bunch of its projects. New details on Ikachan, Aban Hawkins and the 1,001 Spikes, and Yatagarasu have been posted below. There’s also information about a possible free update for Cave Story on the eShop.
Ikachan
– Will be out on DSiWare and the 3DS eShop simultaneously
– New enemies, areas, and more
– New aspect ratio for the eShop version
– Aiming for December release
Cave Story (eShop)
– Nicalis wants to bring the Holiday-themed update to the game
– Would include the Christmas themed re-skin from Cave Story+ on Steam
– Not confirmed to be happening
– If it’s possible, it’ll be available for free before Christmas
Aban Hawkins and the 1,001 Spikes
– 12+ playable character in multiplayer vs. mode
– Aban, his sister, father, Commander Video from Bit.Trip, characters from Tempura of the Dead, and many more will be playable
– New multiplayer mode: two players compete to climb a tower and “save a maiden”
– Releasing next year
– Delayed since Nicalis keeps adding content
Yatagarasu
– Making adjustments to the game
– Backgrounds are being altered to optimize them for a 3D display
– May have online multiplayer
– For this to happen, there needs to be minimal lag and without other performance issues
– Local multiplayer lobbies are also a possibility