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Retro Pocket is UFO Interactive’s latest DSiWare title.

There are eight LED-style games including Kung Fu Hero, Whale Escape, Mind Your Head, and Candy Factory. Players will also be able to try out Game A and Game B modes for further gameplay variations and more high scores.

Retro Pocket will be available on September 20 for $4.99 / 500 points.

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We don’t have all of the information from Game Informer’s New Super Mario Bros. U cover story, but we do have a smattering of details and images. Screenshots can be found in the gallery above while the new information has been posted below.

– Dozens of levels scattered across one giant map
– Sometimes breaks from the large map to zoom in on areas such as the Cookie Dome or Forest of Illusion
– Map can be panned around in its entirety and seamlessly explored at any time
– You’ll sometimes be allowed to choose between several choices as to which world you want to explore next
– Boost Rush mode: offers more challenge, auto-scrolling
– 7 worlds confirmed by Game Informer: Acorn Plains, Sparkling Waters (tropical), Frosted Glacier, Layer Cake Desert (complete with melting desserts), areas similar to Forest of Illusion and Sky World and a world surround by a tornado
– Bowser has kidnapped Peach yet again
– Boom-Boom is at the end of the mid-world fortresses
– Koopalings are at each of the castles

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Game Informer has revealed two brand new game for Nintendo Land. Say hello to Metroid Blast and Balloon Trip Breeze!

We’ve actually seen Metroid Blast previously. It made its debut at E3 2011, but it’s a more complete game now. Balloon Trip Breeze, meanwhile, appears to be completely new.

Details and images of both games can be found in the gallery above.

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Square Enix has trademarked a few items in Japan, but there’s one filing that’s particularly interesting. “Circle of Mana” is now in the company’s possession.

The Mana series hasn’t been revisited since Square Enix released Heroes of Mana for DS back in 2007. Perhaps this trademark is a sign that the IP could be making a return?

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Monster Hunter 4 will have a big showing at the Tokyo Game Show this year. It’ll be playable for the first time, and Capcom will even be revealing “surprising information” during the show.

Specifics on this haven’t been announced yet, for obvious reasons. All that’s known is that details will be shared during the game’s stage event, which will also cover an introduction to new systems and actions.

Those who try out the Monster Hunter 4 demo will be able to battle three monsters and experience the new ruins field. Additionally, the “Controllable Insect Bow” weapon will be available.

Capcom will hand out the following bag to demo players, which includes a booklet and another novelty item:


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BGG Productions’ indie PC game Death’s Apprentice is apparently heading to consoles.

Strangely, it looks like the PlayStation 3 and Xbox 360 versions will be available early next year. But the Wii U version? That won’t be out until 2015.

We’re waiting for further information, but the console versions will offer multiplayer support for up to four players.

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High Voltage Software has answered a few questions over at GameFAQs. One of the staffers provided a status update on the company’s health overall, what they’ve been working on, and what lies ahead.

There are a couple of tidbits in particular we’d like to make note of. First, it sounds like High Voltage will be exploring a higher number of IP in the future. Fans of the Conduit series can also look forward to some sort of news before the end of the year.

The full Q&A can be found below.


Capcom has shared details on a slew of weapons that will be included in Monster Hunter 4. Details about all known weapons can be found below.

Souchuukon

– From ancient times
– Can control insects
– The “hunting insects” suck up energy from monsters that can strengthen the user
– Light weapon
– Allows the player to be very mobile

Great Sword

– Huge sword
– Like the tusk from a monster killed by a hunter
– Slow weapon
– If it hits a monster, it’ll kill it
– Can be used to guard

Long Sword

– Made for fast and consecutive strikes
– “Spirit” is accumulated after each strike which allows players to use a a spirit slash

Sword and Shield

– Versatile weapon
– Can execute a whirlwind slash
– Fast and constant attacks with few breaks in between
– Can use items while unsheathing the sword

Twin Swords

– Dual Sword users wield two small swords in both hands that can rapidly strike enemies
– Demon transformation mode adds more power

Hammer

– Best offensive power out of all weapons
– Hit a monster on its head to make it dizzy

Hunting Horn

– Play songs that change status effects
– Play a tune while attacking a monster so you can simultaneously be an attack and support character

Lance

– Has a gigantic shield and long lance
– Guard and counter-attack

Gunlance

– Powerful weapon
– Adds explosive shells to a solid lance
– There is a “full burst” attack that unloads all of the bullets in the weapon

Bowgun

– Lightweight and mobile gunner
– Can hit monsters from afar
– Bowgunners have different rounds of ammunition
– One type gives you rapid fire

Bow

– Agile weapon
– Target weak points from a variety of differences

Switch Axe

– Sword and an axe in one
– Switch to axe mode to do powerful strikes
– Sword mode used for speed

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