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Donkey Kong Country Returns

– Craig played the latest build
– Saw another 6 levels
– Took him about 15 minutes
– There is a map screen
– You’re on an island
– Rotate the island to go from level to level
– Clustered into different worlds
– Map is more 3D than it was in Donkey Kong Country
– Very easy to pick up and play
– Donkey Kong can climb walls, ceiling
– Needs to be grass texture
– Jumping is pretty forgiving
– Mario-esque mechanic: If you jump on three in a row, a coin will be dropped
– Spend coins on unlockables
– No talking in the game as far as Craig can tell
– There are sharks, jellyfish
– Rambi is in the game
– There is an enemy that is an ostritch and it is on stiltz
– Craig thought the silhouette was really cool
– In the background of that level, when the rock structures come together to form a banana, and it unlocks a secret if you wait a bit
– Similiar secret unlocked when the sun is setting
– Mine cart level in the demo
– In this particular level, when you jump, the cart jumps with you
– Jump with a button, not motion controls
– Cart is following a set path
– Traditional platforming
– Clever visual tricks
– Craig didn’t see any story moments


Earlier today, we brought you the news that Cave Story is apparently in the works for DSiWare. We weren’t quite sure if Nintendo Power made a typo, but Nicalis confirmed just a short while ago that it is indeed happening. Believe it or not, the game is almost complete, and it’s “currently in final testing internally.” Nicalis also made mention of the European WiiWare version, of which it was said that it’s still on track to be released.

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A week from today (give or take a few hours), we’ll finally know when the 3DS will be released and how much it’ll cost. It’s very likely that we’ll hear additional details about the system as well, such as Nintendo’s online plans for the system. While not an extremely significant tidbit, it has been confirmed today that the Big N will share all of the new 3DS information at the Makuhari Messe. Ironically, that’s the same venue where the Tokyo Game Show was held last week – of course, we know Nintendo hasn’t been a part of TGS the past several years.

Source 1, Source 2


Man, I can’t believe Shantae’s almost here. I feel like Risky’s Revenge was announced years ago! Fortunately, we won’t have wait much longer… We’re less than two weeks away now. I know I’ll be downloading the game as soon as possible.

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This information comes from Epic Mickey producer Raul Ramirez…

“… of course that seems to be what everybody feels now that those controls (Kinect/Move) have come in. There are talks going on, but… I don’t know.”

When Epic Mickey was first announced, there seemed to be no doubts that the game would be a Wii-exclusive. Over there past few months, though, the door sounds like it’s been opened slightly. You have to wonder if, in a year from now, we’ll have heard an announcement that Epic Mickey is heading to the PlayStation 3/Xbox 360.

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New GoldenEye 007 video

Posted on 14 years ago by (@NE_Brian) in Videos, Wii | 1 Comment


Kirby’s Epic Yarn details

Posted on 14 years ago by (@NE_Brian) in News, Wii | 1 Comment

– First world is Grass Land
– Much water in Grass Land, but not in the second world
– Second world is Hot Land
– In Hot Land, Kirby needs to go through the level which is filled with sand, lava, and dinosaurs
– Location-specific vehicles
– In the Pyramid Sands level, Kirby becomes an off-road vehicle
– Hold 1 to accelerate, 2 to jump
– Try to grab collectibles by jumping
– Collectibles include beeds and a speed boost power up
– Dune-buggy-esque baddies
– Can jump on the winners’ podium stage at the end of the off-roading sections to get beads

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