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“The content we provide on our handheld gaming is far in advance of what you can pick up for a five minute, ten-minute fix on a mobile phone. To some extent, you’ve seen there have been games [on mobiles] for ages and ages. In our industry there’s always been talk about apps and things coming on… I think it’s grown and there’s so many of them, but the actual business model is yet to be proven to some extent. I know a lot of software developers, when they look at their sales on the mobile phone side [they see] it’s probably at this stage very marginal.” – Nintendo of Europe boss David Yarnton

Nintendo has yet to see an impact on sales from mobile gaming, but I wouldn’t be surprised if it got to that in the distant future. He’s right though: most mobile (phone) gaming is for those quick 5 or 10 minute fixes while you’re waiting somewhere or on a bus to work or something. I know I’ve never played a mobile game for more than a few minutes at a time! Can’t say the same about my DS though.

Via CVG


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Over the weekend, the Nintendo World Store hosted a party for the 25th anniversary of Super Mario Bros. Shigeru Miyamoto was in attendance, as was Andrew Gardikis, a fan who has previously executed successful speed runs for the game. Gardikis once again attempted a speed run on Sunday, though there was, naturally, more pressure this time around. Unfortunately, he was unable to complete it, but at least it seems everyone has a great time! You can check out more pictures from the event here.

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In this photo provided by Nintendo of America, Margie C., 19, from Brooklyn, New York, is one of the first to purchase the new limited-edition red Wii bundle which includes New Super Mario Bros. Wii, Wii Sports, and red Wii Remote Plus and Nunchuk controllers at a special event to celebrate the 25th anniversary of the original Super Mario Bros. game at Nintendo World in New York on Saturday, November 7, 2010. (Victoria Will/AP Images for Nintendo of America)

In this photo provided by Nintendo of America, multiple generations of devoted Nintendo fans including John S., 4, and Will S., 6, from Brooklyn, New York, and Robert C. (son) and Robert C. (father) from New York, New York, dressed in their best Mario-themed gear to celebrate the 25th anniversary of Super Mario Bros. at Nintendo World in New York on Sunday, November 7, 2010. (Victoria Will/AP Images for Nintendo of America)

In this photo provided by Nintendo of America, Nintendo video game designer, Shigeru Miyamoto, celebrates the 25th anniversary of Super Mario Bros. with a cake at Nintendo World in New York on Sunday, November 7, 2010. The cake depicts a level from Miyamoto’s Super Mario Bros., one of the most beloved video games in history. (Victoria Will/AP Images for Nintendo of America)


A number of folks started to worry about Call of Duty: Black Ops due to a statement on the Wii boxart, which states that the title “is subject to an additional online fee” when gaming online. Some people assumed that this would mean they would have to dish out extra cash just to play with other gamers around the world. Fortunately, it looks as though the “additional online fee” will only come into play when purchasing downloadable content. A few Wii owners now have the title in their possession, and have written down what is said in the game regarding the online fee. You can check out a partial transcription below.

“Expand your experience with downloadable content from the Call Of Duty Store. All downloaded content includes new features and maps found in Call Of Duty: Black Ops.
**Additional fees may be required for Add-on Content.
This game allows you to connect to the internet and download add-on content (such as data or services) for Wii Points. Please keep the following in mind when downloading licences for add-on content…”

Source


This winter, Capcom is bringing its classic arcade titles to the Nintendo Wii’s Virtual Console Arcade. As previewed at New York Comic Con, six titles will be released in all: SONSON, 1942, Ghosts’n Goblins, Black Tiger, EXED EXES, and Commando: Wolf of the Battlefield. These old-school classics will challenge and bemuse veteran gamers and introduce a new generation to Capcom’s arcade roots. All six titles will be available through the Virtual Console download service in both the US and Europe.

1942 – This classic vertically-scrolling shoot ’em up is perhaps Capcom’s finest moment in the pre-Street Fighter era. Spawning a million clones and re-appearing throughout the history of gaming, 1942’s biplane action needs no introduction. And now, for the first time on the Wii, the original and best version.


Whether you remembered to set your clocks back for daylight saving time or spent Sunday wondering why everybody else was running an hour behind, Nintendo is ready to kick off the week with new releases that can be enjoyed no matter what time it is. Additions to the WiiWareâ„¢ service include Gods vs Humans, a strategy game that challenges you to wield divine powers, and Mix Superstar, which invites you to craft your own pop-music masterpieces. You’ll also find new downloadable titles for the Nintendo DSiWareâ„¢ service that let you experience pinball-themed adventures or vie for giant jackpots in Las Vegas.


1. [DS] Pokemon Black/White – 886,845 / 4,296,302
2. [Wii] Super Mario Collection Special Pack – 403,166 / NEW

3. [PSP] God Eater Burst – 267,178 / NEW
4. [PS3] Winning Eleven 2010 – 229,076 / NEW
5. [PSP] K-On! Houkago Live!! – 219,393 / NEW
6. [DS] Kingdom Hearts Re:coded – 183,883 / NEW
7. [Wii] Kirby’s Epic Yarn – 173,107 / NEW

8. [PS3] Gekijouban Macross F: Itsuwarino Utahime – Hybrid Pack – 162,178 / NEW
9. [Wii] Wii Party – 127,399 / 1,098,405
10. [PSP] Lord of Arcana – 126,199 / NEW



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