Capcom to develop new titles mainly in Japan, other companies to handle existing franchises on certain occasions
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
This is another snippet from Capcom’s investor Q&A…
“Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies. Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances. We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such games.”
In some ways, letting overseas companies develop new games in existing franchises can be risky. The latest Bionic Commando game, while it did not see a release on the Wii, received mixed feedback and hasn’t sold too well in the U.S.
Nintendo Power’s most overlooked gems
Posted on 15 years ago by Brian(@NE_Brian) in DS, GameCube, GBA, General Nintendo, News, Wii | 4 Comments
This is another part of Nintendo Power’s “250 reasons to love Nintendo” in their latest magazine. The list is in no particular order.
– Astro Boy: Omega Factor (GBA)
– Billy Hatcher and the Giant Egg (GCN)
– Shantae (GBC)
– Rocket: Robot on Wheels (N64)
– Metal Arms: Glitch in the System (GCN)
– Drill Dozer (GBA)
– Skies of Arcadia: Legends (GCN)
– Ogre Battle 64: Person of Lordly Caliber (N64)
– Zack & Wiki: Quest for Barbaros’ Treasure (Wii)
– Beyond Good & Evil (GCN)
Capcom may delay other titles
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Last week, Capcom stated that three of their titles would be delayed to the next fiscal year. However, the company may be prepared to shift the release dates of other titles as well. Capcom has put up their most recent investor Q&A and said that they may not be able to ship all of their titles scheduled for the next fiscal year. Basically, there will be a backup as a result of delaying the launches of Monster Hunter 3 (overseas release), Lost Planet 2, and Super Street Fighter IV.
“The main reason is our outlook for a sales recovery in the home video games business. However, due to the delay in the launch of titles originally scheduled for this fiscal year, we may not introduce all of the titles that are planned for the next fiscal year. Consequently, we will have to reexamine the title lineup in the next fiscal year and afterward from the standpoint of achieving sustained growth. In addition, we believe that the online game business will be another major source of growth in sales and earnings.”
Agatha Christie: The ABC Murders video
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Thanks to PlayStati0nNetwork for the news tip!
Zangeki no Reginleiv screenshots
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
Nintendo Download: Prepare for ’10 with 10 New Downloadable Games from Nintendo – Castlevania ReBirth hits WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 5 Comments
With only a few days left until the end of 2009, Nintendo is already uncorking 10 new games to help you ring in the New Year. Thanks to the ever-expanding WiiWare™ service, you can keep it spooky with a captivating Castlevania title, bulk up sumo-style with Eat! Fat! FIGHT! or customize crazy creatures with RABBIDS LAB. The Virtual Console™ service welcomes the high-flying classic PilotWings™, while a new edition of the timeless pioneer adventure The Oregon Trail® arrives on the Nintendo DSiWare™ service. No matter which of these 10 terrific titles you choose, hoist your Wii Remote™ controller or Nintendo DSi™ stylus and join us in a toast to a fabulous 2010. Cheers!
What do YOU think? – Wii homebrew
Posted on 15 years ago by Brian(@NE_Brian) in Features, Wii | 11 Comments
Note: Make sure to check out the selected response from last week’s article after the break!
This week’s topic is something a lot of people love, a lot of people hate, and a lot of people are on the fence about: Homebrew. For those that don’t know, homebrew is the act of “modifying” your Wii to enable it to play music, watch movies, run games, and a plethora of other thing that expand the usability of the console beyond what it was original intended. The entire process is free, but it runs the risk of “bricking”, or permanently breaking your Wii console. For many people, homebrew is used to illegally download roms of games in order to dodge paying for them, but for others, like myself, it’s used in a strictly legal way.
Inafune on Mega Man 3D games
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
This is another quote from Mega Man creator Keiji Inafune, albeit through a translator. Inafune had this to say during regarding 3D Mega Man titles at the Mega Man birthday celebration last week…
“His initial thoughts on 3D would be, especially in this day in age, that 3D allows for possibilities you couldn’t do with 2D. So there’s so much stuff we can do with Mega Man that sure we can make a fun game with it. The problem is there’s a lot of stuff we designed in a 2D game that’s just speciifc to that type of world. So we would want to make sure we’d translate perfectly what makes the Mega Man 2D games fun into a 3D game. But it’s hard to fine tune that because 3D plays differently. And people who grew up on 3D games have different expectations. And the people who played the 2D games, they may not like playing Mega Man as a 3D game. Dash worked on its own for what it was because it was a unique type of game, but if we were to make a new 3D game, we’d want to move away from that.”