Miyamoto explains the difference between games with long/short-term sales
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
This is yet another snippet from the New Super Mario Bros. Wii Iwata Asks interview…
“I think a game has to become just like a trusty tool that people get used to using and always have to hand. Also, it needs to have those elements that people can discover every time and want to tell other people about…It’s important that the other person knows what you’re talking about, and that you’re discovering new things. That way, even if you play for a while and then put the game away, when a friend comes round, you’ll want to dig it out again and play it again. I also think it’s incredibly important that the sensation of playing the game is one you can’t forget and that it gives you something that you can’t get from other games. I suppose you’d call that the atmosphere of the game, or the ‘smell’… I think ‘smell’ is getting close to it.” – Shigeru Miyamoto
Iwata, Miyamoto on the origins of Mario’s overalls, mushrooms
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
This is a snippet from the latest Iwata Asks interview regarding New Super Mario Bros. Wii…
First, Satoru Iwata and Shigeru Miyamoto discussed how it was decided that Mario should wear overalls:
Miyamoto
But when you come to draw the body using the remaining pixels, there’s a limit to what you can do. Furthermore, because we wanted him to run properly, we needed to animate him and we were only able to use three different frames for this. When Mario is running he moves his arms, but in order to make that movement easier to see, I thought it would be best to make his arms and his body different colors. So I wondered whether there was a type of outfit that was like that…Iwata
And that’s how you came up with overalls! (laughs)Miyamoto
Right! Overalls were the only option! So that’s how we ended up giving Mario overalls. Fortunately, the game was set on a construction site so we thought we had no other option but to make him a carpenter! (laughs)Iwata
There’s a sense of inevitability about all of this! (laughs)
The Legend of Zelda: Spirit Tracks UK commercial
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 3 Comments
Wow, that footage looked pretty great!
Nintendo Power VC/WiiWare/DSiWare ratings
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Arkanoid Plus! (WiiWare) – Recommended
Driift Mania (WiiWare) – Grumble Grumble
LostWinds: Winter of the Melodias (WiiWare) – Recommended
Excitebike: World Rally (WiiWare) – Recommended
Pokemon Rumble (WiiWare) – Recommended
Gravitronix (WiiWare) – Grumble Grumble
Shootanto: Evolutionary Mayhem (WiiWare) – Hmmm…
Word Seacher (WiiWare) – Hmmm…
Altered Beast (VC) – Hmmm…
Final Fantasy (VC) – Hmmm…
Final Fight 2 (VC) – Hmmm…
Rygar (VC) – Hmmm…
Art Academy: Second Semester (DSiWare) – Hmmm…
Dragon Quest Wars (DSiWare) – Recommended
Pinball Pulse: The Ancients Beckon (DSiWare) – Recommended
Thorium Wars (DSiWare) – Hmmm…
Crash-Course Domo (DSiWare) – Hmmm…
Hard-Hat Domo (DSiWare) – Hmmm…
Pro-Putt Domo (DSiWare) – Recommended
Rock-N-Roll Domo (DSiWare) – Recommended
White-Water Domo (DSiWare) – Grumble Grumble
Aonuma believes Spirit Tracks is the most enjoyable Zelda game
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 4 Comments
“Right now we have just completed Spirit Tracks, [and] I am in the mindset that we have created the most enjoyable Zelda game ever.” – Eiji Aonuma
I know one thing for sure: Spirit Tracks is much, much better than the CD-i Zelda games! I also have a feeling that Spirit Tracks will be more enjoyable than Phantom Hourglass, for me at least. I’m very pleased that you can skip previously cleared areas in the Spirit Tower. Being forced to go through the same places in Temple of the Ocean King over and over was one of my main gripes with the last DS Zelda.
Ogre Battle 64 rated by the OFLC
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Nintendo has been slouching on N64 releases for the Wii Virtual Console, but it looks like things are beginning to change. The original Super Smash Bros. is already confirmed to be releasing this year and Ogre Battle 64, a classic Nintendo 64 game, has been rated by the OFLC. This is an Australian rating, but it could mean that the title will release in other territories in the near future.
Samurai Warriors 3 Famitsu images
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Burn off those holiday calories with Ubisoft and “Your Shape”
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Your Shape Featuring Jenny McCarthy Now In Stores In North America
SAN FRANCISCO, USA – November 24, 2009 – Ubisoft® today announced that its ground-breaking new fitness title, Your Shape(TM) Featuring Jenny McCarthy is now available at retail. Leveraging an entirely new, motion-sensing camera peripheral for the Wii(TM) system from Nintendo, Your Shape Featuring Jenny McCarthy is the first fitness video game that enables people to experience a comprehensive workout controller-free.
The camera, which is included with the game, provides a completely personalized and interactive workout by scanning players’ bodies, assessing their current fitness level and then projecting their images onto the TV. Once the player completes an initial fitness test, the game is able to completely personalize their workout routine to their fitness level as well as their personal fitness goals and schedule. And, with the innovative new motion-tracking technology, the game is able to follow a player’s movements as they workout, and guide them in real time so that they know whether or not they’re doing the exercises correctly.