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During the Tokyo Game Show, Square Enix shared a few details on the Wii U version of Dragon Quest X. It looks like it’ll be essentially the same as the Wii game, but it will have some slight alterations such as additional characters on screen.

Read on below for the full roundup of information.

– Wii/Wii U versions share the same servers
– There are no changes to the system or content
– More characters are shown on Wii U
– Can transfer Wii account to Wii U
– Can play on Wii and Wii U without an additional monthly payment
– Square Enix looking into the possibility of having Wii characters play in the beta test
– If they do, there will probably be restrictions
– New players on Wii U will be given priority instead of existing accounts
– Dev. team has progressed enough to show offline parts on Wii U
– Online section being finished up
– Transfer data from Wii U beta to the full release

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According to a Famitsu report, Wii U will be region-locked. This will likely be the case given how Nintendo approached the situation with the Wii and 3DS.

The publication wrote in a recent issue:

“What can be played on the Wii U is restricted by a region-lock feature; software not sold in the same region cannot be played.”

Alright Nintendo… this means you can’t take forever to localize games like Xenoblade!

Thanks to 4Him for the tip.

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Ecco the Dolphin has been dormant for many, many years. More than a decade later, it looks like there’s a chance that it could be making a return.

Ed Annunziata, the creator of the series, has expressed interest in returning to the IP.

Annunziata posted the following on Twitter a few days ago:

For those wondering, Scott Foe was with SEGA when the Dreamcast was out on the market. As shown in the tweet above, it was Foe who apparently encouraged SEGA to meet with Annunziata about a revival.

If SEGA does approve a return to Ecco the Dolphin, composer Spencer Nilsen could be involved. Annunziata wrote on Twitter that Nilsen “is on board”, but it isn’t entirely clear if SEGA has officially given the go-ahead just yet.

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The full listing of Japan Game Awards 2012 winners were announced during the Tokyo Game Show over the weekend. For the entire list, read on below.

Grand Award

Gravity Rush

Game Designers Award

Journey

Award for Excellence

Gravity Rush
The Elder Scrolls V: Skyrim
Kid Icarus: Uprising
Super Mario 3D Land
The Legend of Zelda: Skyward Sword
Dark Souls
Final Fantasy XIII-2
Mario Kart 7
Monster Hunter Tri G
One Piece: Pirate Warriors

Special Award

Touch Detective: Nameko Saibai Kit

Best Sales Award

Mario Kart 7

Global Award Japanese Product

Pokemon Black/White

Global Award Foreig Division

Call of Duty: Modern Warfare 3

Minister of Economy, Trade and Industry Award

Nintendo 3DS Development Team

Future Division Winners

Ace Attorney 5
God Eater 2
JoJo’s Bizarre Adventure: All Star Battle
Soul Sacrifice
Tales of Xillia 2
Resident Evil 6
Fantasy Life
Bravely Default: Flying Fairy
Metal Gear Rising: Revengeance
Monster Hunter 4
Yakuza 5

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A new “hunting insect” weapon was confirmed for Monster Hunter 4 earlier this month.

Thought that would be the only new weapon in the game? Good news – it isn’t!

During a stage show at the Tokyo Game Show yesterday, Capcom teased a second brand new weapon. The company didn’t share any information about the tool, but fans can look forward to more news in the future.

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