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Band Brothers P boxart

Posted on 10 years ago by (@NE_Brian) in 3DS, Images | 0 comments

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A few more pages from CoroCoro have leaked. We now have a full-page scan of the final starter evolutions, and new looks at Pokemon introduced in X/Y for the first time.

As usual, we’ll be hiding the shots after the break since we’re very close to launch.


The official Japanese Zelda: A Link Between Worlds site is now live. You can check it out through this link.

At present, the page only contains A Link Between Worlds’ E3 trailer and a few small screenshots. The images are included in the gallery above.


A few new Sonic Lost World details are now available following another Japanese media blast from SEGA. The latest content covers the game’s RC Gadgets and Black Bomb Color Power. You can find a roundup of details below.

– RC Gadgets are remote-controllable items that have effects on Sonic in both versions of the game
– Wii U version lets a second player control them
– Helicopter can pick up previously unreachable coins
– Can also drop bombs
– Around 30 Remotes to collect
– Obtain them in the Wii U version by competing against Omochyao to collect a set of rings first
– Tails’ Laboratory is in the 3DS version
– Remotes were originally invented here
– Craft Remotes on 3DS and send them to the Wii U version
– Can “release” Gadgets on Miiverse
– Use someone else’s RC Gadget
– Gadgets you choose to release into the wild will eventually return after a set period of time
– Black Bomb Color Power is tied to utilizing the Miiverse option above
– Black Bomb can be leveled up to increase its powers

Source


Pokemon X/Y was a massive undertaking. The two titles were Game Freak’s first crack at bringing a Pokemon RPG into 3D, and they’re also the first big Pokemon games for the 3DS.

To help ease the development of X and Y, Game Freak expanded. The studio’s Tetsuya Watanabe told 4Gamer in an interview that the staff count was expanded by roughly 20-30 members.

He said:

“Right now, we have over 80 employees, but this is the result of expanding for the development of Pokémon X and Y. Previously, we had roughly 50 to 60 people, and before that we had much less. Also, to us, Pokémon is a very important piece of work, so we put a considerable amount of energy into it. So, making something other than Pokémon has always been a tough situation for us.”

“While many of our young staff members have pride in working on Pokémon, I believe that another part of them feel something like, ‘It’s not a game that we created.’”

“So I think that it’s best for our company’s young staff members to take the opportunity to gain that experience. Working independently, and arguing while advancing through projects might be an experience that won’t end well at first; however, thinking ahead five or ten years, I believe that [experience] will become a necessity.”

Source


MCV recently had the opportunity to interview Nintendo UK marketing boss Shelly Pearce. Needless to say, Pearce had a whole lot to say about the Wii U, including the system’s sales, future, price, audience, and more. Some 3DS and 2DS topics were addressed as well.

You can find the full interview at MCV here. There’s also a Q&A roundup after the break.



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