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General Nintendo

2011 saw the release of four Pokemon titles. Pokemon Typing DS, Pokedex 3D, Pokemon Rumble Blast, and PokePark 2: Wonders Beyond all made it out in the Land of the Rising Sun last year.

It was certainly a fantastic year for the Pokemon gaming franchise, but there’s even more to come in 2012.

Famitsu was given a greetings card from The Pokemon Company, and inside, it was noted that they’re launch “even more amazing games” in 2012 than in 2011.

Pokemon X Nobunaga’s Ambition is one of these games for sure. I wonder what else is in store though….

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Missed any of the 2011 Video Game Awards last month? Now’s your opportunity to watch the whole show!


Starting on Thursday, Nintendo fans will have the opportunity to order tickets for upcoming Zelda Symphony concerts. The first concert, taking place in Canada, is set for March 14.

The full list of concert dates are as follows:

Vancouver, BC – Wednesday, March 14th, 2012
Phoenix, AZ – Friday, April 20th, 2012
Atlanta, GA – Saturday, May 12th, 2012
Orlando, FL – July 14th, 2012

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A new game is up on the App Store, and it’s drawing a lot of comparisons to Super Mario Bros – for understandable reasons.

In Super Jump World, players take on the role of a leprechaun and “jump’n’run” through four levels. Each level has a different theme, though they all look quite similar to what you can find in Super Mario Bros. There are eight enemies, leaderboards, and even achievements.

The creator’s description of the game is as follows:

“Help the main character Lep to jump and run through the beautiful worlds of Super Jump World. Be careful! There are many angry monsters. They want to stop Lep in each world. If you collect a cloverleaf little Lep grows up to a bigger one. But you are not secure with big Lep. An angry bee could hit him and he gets back to little Lep. An easy and smooth control makes it very funny and to jump or run.”

The author also says that Super Jump World is “inspired by a 2D classic game.” I’m sure anyone would be able to guess which title he’s referring to!

You can find out more about Super Jump World here. It’s free for now, as it should be. You have to wonder if/when Nintendo will take action against it…

Thanks to Jake for the tip!


There have been a few instances in which Nintendo has built off of previous Zelda games. Majora’s Mask, for example, used the same art style as Ocarina of Time and was essentially a direct sequel. The same can be said of Phantom Hourglass and Spirit Tracks – both games featured cel-shaded graphics introduced by Wind Waker and took place after the events of the GameCube title.

Regarding Skyward Sword, there’s a strong chance that its art style and world may not be used again in the future. This was the indication Zelda producer Eiji Aonuma gave in an interview found inside the pages of the latest Game Informer.

Aonuma said the following when asked if there about the possibility of releasing more games in the Skyward Sword style or taking place in the same world:

“With Wind Waker, the graphics were suited to handheld gaming. Also the game ended with Link embarking on a journey, so it left open the possibility of what comes after the game. With Skyward Sword, positioning it as the first Zelda game means everything else connects to it and comes after it. It becomes a little bit difficult to do something else within that world and certainly much more difficult to do something that comes before it.”

Would any of you like to see more Zelda releases that make use of Skyward Sword’s art style/world? Be sure to sound off in the comments!

Thanks to PointSkyward for providing us with this information!


As nice as this video is, it’s a shame that we can’t see who specifically made each Flipnote…


Artoon was swallowed up by AQ Interactive in 2010. Prior to this, however, the company was apparently creating a third-person shooter. An ex-staffer listed the mystery project on his LinkedIn profile, which states that it was being made for an unspecified system between December 2006 and February 2008.

This wasn’t the only bit of information included on this person’s CV. He’s now involved with an unannounced adventure game that has been in development since 2009. Although production was halted so that Artoon could finish Club Penguin Game Day, it is still in the works and could be published by Marvelous AQL sometime down the road.

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At one point, it did seem as though Nintendo had plans to make a direct sequel to Super Mario 64. This project, unfortunately, never saw the light of day.

…And that’s where Super Mario Star Road comes in. Sure, it’s not made by Nintendo, but it’s the only Super Mario 64 sequel we’ll probably ever see. It features more than 120 stars, over 30 areas, lots of new music, and more.

You can find download links and more details about the project in the video description here.


More incredible art pieces from The Legend of Zelda have been found inside the pages of Hyrule Historia. We get a look at some alternate designs for Tetra in Wind Waker, concepts for Ganon and unused Sheik designs for Twilight Princess, awesome art for Skyward Sword, and more.

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So, will Nintendo of America/Europe follow up with a similar message?

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