Another batch of Super Mario 3D Land launch event photos
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
That’s not something you see everyday… a bunch of Tanooki Marios crossing the street.
I’m sure that some of you were able to pick up a copy of Super Mario 3D Land in the past 24 hours. Hopefully you’re enjoying the game!
Source: Nintendo PR
25 years of Zelda: An in-depth look at the greatest video game franchise ever
Posted on 13 years ago by Austin(@NE_Austin) in Features, General Nintendo | 0 comments
As I sit down to write a feature that I’m sure will be simultaneously received as a decent piece of gaming “journalism” and a terrible rant perpetrated by none other than the king of Nintendo fanboys himself, I can’t help but feel as though much of what will be said in response to this is rather unimportant. Not to downplay the significance of feedback, because the vastness with which I appreciate it should never go unnoticed by all of you, but in light of the subject I’m going to be writing about from the true depths of my being, I ask if you all could forgo judgement and angry comments in lieu of positive discussion or civil disagreement.
That being said, I really think that someone bringing this subject to bear is long overdue, and while I’m certain I’m not the first to do it, I do hope that I can add a worthwhile two cents to the conversation, and get even more people talking. After all, video games are an art, and whether tradition-friendly die-hards want to agree with me or not, it is safe to say that the The Legend of Zelda stands high and mighty as the king of all this artistic benevolence.
Miyamoto on development, Super Mario 3D Land creation process, playing games, more
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii | 0 comments
Shigeru Miyamoto discussed how involved he is with game development, the creation process for Super Mario 3D Land, and more in an interview with Weekly Play News.
Miyamoto said that he is “Continually playing the games and checking their content, and sharing my opinion with the development staff.” Though he places his main focus on three games, he is generally involved with about seven games at once.
Miyamoto told the site that the development staff are all seated on just one floor. He jots down his feelings on a checklist and presents them to a project’s director. He looks to explicitly state his directions/the reasoning behind his points.
Miyamoto also took a moment to comment on the development cycle of Super Mario 3D Land. In the end, the staff consisted of thirty people, though the team was made up of just two people at the start. It took roughly two years to complete development, according to Miyamoto. He believes that development progressed well.
Even though Miyamoto is a busy man, he still finds time to play games – perhaps moreso than you would have thought! He typically plays for ten hours a day. As Skyward Sword was wrapping up, Miyamoto was going through the title whenever he wasn’t attending a meeting.
The Legend of Zelda 25th Symphony Hollywood Concert video
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Nintendo Week (11/10)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
On this week’s episode: Super Mario 3D Land, Fossil Fighters Champions, Shinobi and Ace Combat: Assault Horizon Legacy.
Sonic the Hedgehog Documentary: Part One: The Birth of Sonic
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
This isn’t some fan-made anniversary tribute. SEGA actually produced this documentary – more segments will be shown soon.
Reggie, Zelda: Skyward Sword on Late Night with Jimmy Fallon
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii | 0 comments
Yep, it’s great to be Jimmy Fallon. You get a message from Eiji Aonuma/Koji Kondo and a special Zelda statue, of which only one has been made up to this point.
…Someone really should have told him not to flail his arms like a madman. He’ll never make it to the end of Skyward Sword at this rate!
The Legend of Zelda 25th Anniversary Celebration – Elijah Wood
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Yep, Elijah Wood is a fan of Zelda! He’s been playing the series since the original game launched in 1987. He must have been around six then…
You can find another video featuring Cody Rhodes here and Clare Grant/Seth Green here.
Aonuma not sure if Zelda will star in a game of her own
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Gradually, Zelda games have seen the princess take on a more prominent role. Spirit Tracks even allowed players to control her through Phantoms.
What about the future, though? Could Zelda eventually star in a game of her own? The short answer: Nintendo isn’t sure, though they could be open to the idea in the future.
Aonuma provided the following response when asked about the possibility:
“The way we present Zelda is always a topic when we think about creating a game. Normally she would be kidnapped and someone would save her in the end. But this time (with Skyward Sword) we decided to give Zelda more personality and provide more information about her. Of course, in presenting the character in more detail, it can be questioned whether or not she should have her own game. Perhaps it is an idea we can think about in the future, but for now I do not know.”
Thanks to Tim for the tip/translation!
Gamers and Gearheads Unite with Nintendo’s First Appearance at the LA Auto Show
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Hmmm… this sounds interesting. Nintendo and West Coast Customs will be holding a presentation at the 2011 LA Auto Show and will “unveil an exclusive collaboration”.
Nintendo Teams Up With Famed West Coast Customs for a Special Project at Major Automotive Trade Show
–(BUSINESS WIRE)– Nintendo:
WHAT:
Nintendo will be making an unlikely pit stop at the 2011 LA Auto Show, marking the video game company’s first-ever appearance at an automotive trade show. Members of the media are invited to an exclusive presentation by Nintendo of America President Reggie Fils-Aime and special guest Ryan Friedlinghaus, founder and CEO of West Coast Customs, to unveil an exclusive collaboration between the iconic gaming brand and one of the most recognized names in the custom automotive industry.
The presentation will take place during the LA Auto Show’s Nov. 17 Press Day at 12:10 p.m. Consumers will also be able to visit the Nintendo booth from Nov. 18-27, when the show is open to the public.