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General Nintendo

Eiji Aonuma on what he thinks the best way is for Nintendo commemorate Zelda’s 25th anniversary…

“Zelda has always been a series known for its high-quality music, so we’ve planned an orchestral concert to help people celebrate the 25th anniversary. Music is a passion of both myself and Mr. Miyamoto, and that passion connects to gameplay elements such as Link’s playing of instruments. I would like to give people an opportunity to enjoy music while following the history of the Zelda series with us all the way up to Skyward Sword.”

Aonuma on whether Nintendo considered further altering Ocarina of Time 3D beyond interface and graphics, similar to Super Mario 64 DS…


Jimmy Fallon’s “Video Game Week” is concluding tonight with a look at The Legend of Zelda: Skyward Sword. Like last year, Reggie Fils-Aime will be on air to show a few minutes of footage. We’ll likely see just a snippet of the E3 demo, but it’s always fun seeing Reggie in action. The show kicks off at 12:30 AM EDT.

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Just a couple of months ago, Sony was forced to deal with a significant intrusion on the PlayStation Network. The network was shut off for many weeks before services gradually returned. But despite the attack on PSN, Nintendo’s future plans for online gaming will not be affected.

Nintendo of America president Reggie Fils-Aime reiterated to the Wall Street Journal that the company plans on offering a “flexible” and “robust” online system for the Wii U and will be working with third-parties to bring their interests to the platform.

Regarding the PSN intrusion specifically, Fils-Aime said that they will not change their approach as a result of Sony’s security breach. Nintendo will continue to stress testing and monitoring while still trying to offer a robust experience.

“It hasn’t [changed our approach] in that from a Nintendo perspective, we greatly value the trust that consumers give us in sharing their personal information. We hold that very dear. We constantly test ourselves, we are always looking to make sure that the information is safe. The experience by our competitors really just highlights that we have to be ever vigilant. And we have to be constantly thinking about how do we make our systems as robust as possible from a security standpoint… We don’t see it as a tradeoff. We will continue to push the envelope in terms of features, but what we’ll also do is invest heavily in testing ourselves, monitoring ourselves, making sure that our systems are secure as possible.”


Nintendo of America Reggie Fils-Aime will always be remembered by the gaming community for one reason. Back in 2004, Reggie made his first appearance at E3. He joined the company just a few months prior.

As the Nintendo executive took the stage for the first time, he provided a legendary quote that set the tone for the conference: “My name is Reggie, I’m about kicking ass, I’m about taking names, and we’re about making games.”

Seven years later, Reggie has recounted that experience with the Wall Street Journal. He provided some backstory as to how the whole thing happened:

“A little bit of backstory. So this was my very first time in front of this type of audience. Really, people didn’t know much about me other than my employment history working on. really. fighter brands and brands that were going through reinvention. And I brought my personality into the presentation and essentially said, ‘My name is Reggie. I’m about kicking ass, and taking names, and we’re about making games.’ And the croud erupted, it was a fun experience. But more than the words, really what I think it captured was for me as an executive, a very competitive individual, someone who really wants to drive the business forward. And luckily for us, we had the products, that was the year we announced the original DS, a number of great software titles. We’ve had the product since then back in 2004 to have a pretty great run since then.”


I’ll go around picking out some quotes from this interview if I find anything particular noteworthy. For now, you can watch the full interview. Listen to the way the interviewer pronounces Reggie’s full name, it’s kind of funny!

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The Legend of Zelda: Ocarina of Time 3D has officially launched in Japan. Nintendo of Europe is honoring the game’s release by adding a 3D effect and Hyrule Field music to their official website. I’m sure it’s a temporary thing, so if interested, you may want to check it out now.

Visit the website here


We are pleased to announce that the European Nintendo website is now fully operational and you can now safely log back into your Club Nintendo account. Following the recent investigation into a possible phishing threat to users of the European Nintendo website, we took the precaution of immediately shutting down some parts of this website. We have now done a comprehensive scan of the whole website and introduced additional security measures to ensure the ongoing safety of our customers.

We would like to reassure customers that their protection is our utmost priority and we take security very seriously. We maintain constant monitoring of our systems in order to identify intrusion attempts and block them.

Thank you for your patience and understanding. We would like to apologise again for any inconvenience this has caused. We would recommend that you change your Club Nintendo password and if you notice any suspicious activity on your account then please get in contact with your local Nintendo Customer Services.

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Last year, Nintendo released Super Mario All-Stars 25th Anniversary Edition in honor of Mario’s 25th anniversary. Zelda’s turning 25 this year as well, but Nintendo has no plans to introduce any sort of compilation.

Despite Nintendo of America’s interest to release another collection disc, both Satoru Iwata and Shigeru Miyamoto denied the proposal. Apparently they didn’t want to copy their plans from last year. Instead, Nintendo of Japan was interested in doing something more unique.

Nintendo is celebrating Zelda is a rather big way. Four Swords is heading to DSiWare later this year and both Ocarina of Time 3D and Skyward Sword will be out before the end of 2011. Additionally, concerts will be held in North America, Europe, and Japan. Two CD soundtracks will be made available – one for the concerts and one for Ocarina of Time 3D – and Nintendo is also preparing a special, golden Wii Remote Plus for the upcoming release of Zelda: Skyward Sword. Not too shabby, if you ask me!

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Electronic Arts
THQ
Take-Two
Bethesda
BigBen Interactive
Capcom
Asus
CD Project Red
Sony
Ubisoft
Konami
Koch Media
Namco Bandai
Hama
Alternate
Valve
Razer
Parrot
City Interactive
Microsoft
Nintendo
SEGA
Warner Bros..
Rondo Media
dtp Entertainment
Avanquest
Vidis
NCSoft
Gameforge
Frogster
Trion Worlds
Nexon
Wargaming.net
Ubisoft
GamersFirst

Nintendo is on the list, though I’m not expecting much from them. I remember the days when they used to have conferences at the show… but times have changed! The company will likely bring some of the games they showed off at E3 to GamesCom.

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This information comes from the latest Iwata Asks…

Iwata: Among the real-time demos, the opening scene is particularly striking. How did you make that?

Kawagoe: Today, you can use a CG tool to move the camera, but back then we couldn’t do that because of how the game was constructed, so we asked to make the system to enable Nintendo 64 console to move the camera and we used that.

Iwata: First there was the music by (Koji) Kondo-san, and you made the images to match that?

Kawagoe: No, the music came later. The landforms of Hyrule Field weren’t originally made for cut scenes, so even if you think, “I want to film a scene like this…”

Iwata: The right place for it might not exist in the game.



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