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General Nintendo

I have to admit, this is pretty darn impressive. Remember: Atari 2600 is a much different system compared to the NES, and it has many more limitations than Nintendo’s classic console. Its creator says that the finished product is “pretty close” to Super Mario Bros.

16 levels are included in this “demo” – World 1-1 through 4-4. Again, there are limitations that prevent it from being an exact clone, but it’s still incredibly neat.

There’s lots of additional information here.


Nintendo Power will continue on with a few more issues, but the print magazine will officially be shut down in December.

A statement provided by Nintendo reads:

“Nintendo can confirm that Future US will end the production of Nintendo Power magazine with the last issue slated for December 2012.”

CVG still stands by its original statement that “Future Publishing is also considering how and if it should take Nintendo Power in a new digital direction”. Nothing has been announced on this front, however.

It’s still not entirely clear how Future will be handling on-going subscriptions, but you should visit the customer service page for more information.


It’s amazing how things work out sometimes. Before Conker’s Bad Fur Day became the title we know of today, it started out as “Twelve Tales”, a more conventional and family-friendly platformer.

Eventually, development took a complete 180, and Rare instead made the mature-rated Conker’s Bad Fur Day – one of the N64’s most-beloved games.

Rare was essentially a subsidiary of Nintendo at the time. Apparently the Big N didn’t have any issues with the studio’s change in direction for Conker’s Bad Fur Day, which may surprise some.

Former Rare employee Donnchadh Murphy told Not Enough Shaders:

“Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because ‘Twelve Tales’, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.”

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Ars Technica says Nintendo Power is dead. The print magazine itself will be shutting down, and the site indicated that a digital version wouldn’t be happening – partially due to a reluctance on Nintendo’s part.

CVG’s sources, weighing in on the matter, claim that a final decision hasn’t been reached. The situation looks very bleak at the moment, but the site writes that Future Publishing “is also considering how and if it should take Nintendo Power in a new digital direction”.

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Nintendo Power will be shutting down, according to a new Ars Technica report. Future Publishing apparently told those involved about the move last week. Editors and other staff will be moved to other properties including GamesRadar and MacLife magazine.

An Ars Technica source claims that Nintendo was always “difficult to work with” and hasn’t shown much interest in taking the reigns of the magazine once again. Future began to publish Nintendo Power in 2007 after a contract was settled on.

The site also says that Nintendo was “uninterested in renewing that contract or in taking part in a number of digital initiatives that Future saw as necessary for the long-term health of the brand.”

How many issues will be released? That isn’t known. Similarly, it hasn’t been said how current subscribers will be compensated.

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Nintendo president Satoru Iwata has fielded a number of questions relating to handheld gaming – competition in particular. Head past the break for his comments on what it would take for his company to stop making dedicated gaming handhelds, the threat of smartphones, how the two platforms differ, and more.


Joystiq has a much higher-quality camera than I do… so here are a bunch of additional gold nunchuck photos.

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This just goes to show how much we’re dying to see Hyrule Historia in English. Even one page will get fans excited – myself included!

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It’s been awhile since we last hard about Professor Layton vs. Ace Attorney. But in a discussion with Ace Attorney creator Shuu Takumi, Ace Attorney movie director Takashi Miike gave a small status update.

Miike said that development is “at its climax” and development is “progressing well”:

“Production on Layton vs Ace Attorney is at its climax. It’s like my entire life is focused on it. While I still can’t say much, it’s progressing well, so please wait a bit more.”

Takumi also spoke about the differences in working on Professor Layton vs. Ace Attorney compared to his duties with the Ace Attorney film:

“While [Latyon vs Ace Attorney] is being developed jointly with Level-5, games are my job, so I can’t just leave it to someone else like with the movie.”

If there were to be a sequel to the Ace Attorney movie, it wouldn’t’ just be Ace Attorney 2 converted into a film. Miike would instead prefer to show sides of the story not presented in the games.

Thanks to 4Him for the tip.

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New Gamescom 2012 information has arrived, highlighted by the show’s 275,000 visitors and exhibitors from 83 countries. Show officials say that attendance was “about 275,000” in 2011.

Gamescom 2013 has already been dated. It will take place between August 21 and August 25, once again in Cologne, Germany.

Dr. Maximilian Schenk, Managing Director of BIU, said the following about Gamescom 2012:

“The concept of gamescom has borne fruit: as a leading international trade fair, it presents all types and aspects of games for all platforms. We would like to thank most sincerely the gamer community, the visitors, exhibitors and partners, the City of Cologne, the State of North Rhine Westphalia, our partner country South Korea and especially Koelnmesse. We can all be very proud of gamescom 2012 – and we intend to continue in the same vein in 2013.”

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