Submit a news tip



General Nintendo

Dylan Cuthbert, one of Star Fox’s biggest influences, recently discussed how the original game’s story came to be. Naturally Shigeru Miyamoto played a huge part in how the plot came into existence.

Cuthbert said:

“I remember many years ago when I presented an idea for a game with elaborate concept art and a strong storyline to Miyamoto-san at Nintendo and he quickly rushed through the document and then said ‘ok, and where’s the game?’. He then went onto a bit of a rant about how games should be made from a core concept and only vaguest of story concepts, and then once you find the core of the game you start layering on the story and the world, and he used Zelda as an example of this. Thinking back to StarFox too and it was similar; we developed the game without any sign of intrepid furry space explorers for the first 70% or so, and then suddenly POW!, ‘let’s put a fox in the concept and make it a saga about his missing dad and the fight against Andross’ and it sewed the game up nicely.”


A number of Japanese companies filed for new trademarks on July 6. You can find the full list below, published in English today.

Square Enix

  • Densetsu no Ogre Battle
  • Ogre Battle
  • Luminous (Luminous Engine)
  • Luminous Studio (Luminous Engine)

Sega

  • Rusty Hearts
  • Border Break Union
  • Deko Boko Chibi Kart
  • Lop It
  • Yume, Kanaeshimono (Yakuza 5)

Namco Bandai

  • Lost Dragon
  • Guilty Dragon
  • Gourmet Monsters
  • Infinity Moment (Sword Art Online)
  • Yuujou Souchaku

Nintendo/Game Freak/Creatures

  • Lots and lots of Pokemon names

 


This isn’t something to be taken too seriously, especially given that it’s a parody. Enjoy it for what it is!

Thanks to Jason B for the tip.


Can it be? Specific Monster Hunter news for the west? Kind of!

Capcom’s Christian Svensson said on the company’s official message boards today that there will be news for overseas Monster Hunter before year’s end. His specific quote states that there will be “some sort of information before the end of this calendar year.”

According to Svensson:

“Ok, part one, I’m not aware of anyone from Capcom saying ‘wait for comic-con’. Perhaps fan speculation. I will be more clear than I have ever been… Western MH fans should have some sort of information before the end of this calendar year. I can’t say more than that unfortuntaely though I would love to.”

This is definitely the clearest Svensson has been regarding Western Monster Hunter updates. Let’s just hope that this “information” will result in an overseas announcement of Tri G and/or MH4.

Thanks to CdS for the tip.

Source


When you’re a big dude like Nintendo president Satoru Iwata, you’re bound to get a lot of attention.

Source


SAN FRANCISCO — JULY 9, 2012 — Today, Ubisoft® announced its staggering Comic-Con International: San Diego lineup, which includes a diverse sampling of titles, like Assassin’s Creed® III, The Expendables 2 Videogame, Just Dance® 4 and Marvel Avengers Battle For Earth. In addition to hands-on time with some of the most widely anticipated titles, fans will also have access to several panels featuring Ubisoft titles over the course of the convention.

Fans will be able to check out Assassin’s Creed III, the only title available at Ubisoft’s booth (#5345), from July 12–15 in the Exhibition hall of the San Diego Convention Center. Fans who pre-order Assassin’s Creed III will receive an exclusive Assassin’s Creed III T-shirt.


Square Enix is bringing a decently-sized lineup to San Diego Comic-Con this year.

Five games will be on hand, including 3DS titles Kingdom Hearts 3D and Heroes of Ruin.

For the official news regarding Square Enix’s Comic-Con plans, read up on the announcement below.

TOMB RAIDER and HITMAN: ABSOLUTION Make their Hands-on Debut alongside Sleeping Dogs and KINGDOM HEARTS 3D [Dream Drop Distance]

FOR IMMEDIATE RELEASE

LOS ANGELES (July 9, 2012) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced its award-winning title lineup for San Diego Comic-Con, taking place July 12-15. With one of the most impressive and varied lineups in company history, Square Enix is set to give Comic-Con attendees their first-ever chance to play some of the most anticipated and talked about titles to date, including the first public demo of the highly anticipated TOMB RAIDER®, winner of IGN’s Best Overall Game of E3.

Comic-Con attendees will be able to preview and play the following Square Enix titles:


Say hello to the JXD S5100. It’s a handheld system made by Chinese company Jin Xing. It features an ARM A9, 512mb of rom space, a Power VR GPU, a 5 inch 800×480 resolution screen, 4GB of flash memory, HDMI support, and an Android 2.3.4 OS.

Interestingly, the JXD S5100 is apparently being marketed as a device that can compete with the 3DS XL. But as you can see, it’s more comparable to a GamePad – at least in terms of looks – than the Wii U controller.

Source


Some of the Wii U’s earliest indie developers have weighed in on the console. Staffers from Gaijin Games (Runner 2), Broken Rules (Chasing Aurora), Two Tribes (Toki Tori 2), and Pwnee (Cloudberry Kingdom) recently commented on what’s it’s like working with Nintendo, thoughts about the company’s approach to digital offerings and online, how their own games came to be on the new system, and more.

Head past the break for the full roundup of remarks.


Namco Bandai has plans to re-release some of its older Tales games.

According to series producer Hideo Baba, the company will “remake the titles with some improvements” and “improve the graphics to make it more accessible”.

He continued:

“We are planning to re-release old games to other platforms in the future, because the old games have some origin and offer standard features of the Tales series. We want to give some opportunities to current fans to play the old titles.”

Baba said that fans should “stay tuned for more updated information”.

Source



Manage Cookie Settings