I’m Upset With Nintendo Again Because They Stole 80 Hours of My Life
Posted on 12 years ago by Austin(@NE_Austin) in Features, General Nintendo, Wii | 0 comments
So the title of this sounds like I could be making some sort of crack at how great Skyward Sword is and how it “stole” 80 hours of my life. I’m not. I’m finally, legitimately upset at Nintendo because of how they handled the development of the Wii and its basic hardware structure. It took 5 years, but one small issue on top of another small issue on top of another has finally taken it’s toll, and I’m ready to say it: The Wii is an outdated piece of crap with fantastic games. Unfortunately, despite the fantastic games, the first part has now become inexcusable.
Nintendo news coming from Captivate 2012?
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
Capcom usually has at least one Nintendo game announcement or update to share at Captivate. In 2011, for instance, we received a new trailer and screenshots for Resident Evil: The Mercenaries 3D.
It looks like things will be no different this year.
When asked if some of tomorrow’s “Capcom goodness” will be Nintendo-related, IGN editor Rich George said,
“There will be something that interests you, I think.”
You know what would be nice? A Monster Hunter Tri G localization announcement.
We’ll be here tomorrow morning at 11 AM of course, so stay tuned for any announcements – assuming there are any! We’ll definitely have a huge update on Gaming Everything as well.
Namco Bandai registers Pac-Man Smash trademark in Europe
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Namco Bandai registered a new trademark for “Pac-Man Smash” in Europe. It’s unclear if the name pertains to a new game or something else entirely.
Photos of Nintendo at PAX East 2012
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Another Namco Bandai trademark
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Namco Bandai registered not one, but two new trademarks recently. In addition to Project X Zone, the company has secured the name for “All Star Battle”.
The common consensus is that one of these two names is related to Namco Bandai, SEGA, and Capcom’s 3DS crossover project.
Take-Two CEO apologizes for THQ comments
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The ephemeral Take-Two vs. THQ saga has ended just as quickly as it began. Shots were fired, there was a bit of retaliation, and it’s now wrapped up with an apology.
After saying THQ wouldn’t last six months, Take-Two CEO Strauss Zelnick has apologized for his remarks.
Zelnick said in a statement:
“While discussing our strategy I spoke out of turn about someone else’s. It was inappropriate and I regret it.”
THQ responds to Take-Two’s shutdown prediction
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
THQ has been prompt in responding to Take-Two’s prediction about the company closing its doors in six months. In an official statement, THQ said that the remarks are “are irresponsible and false.”
The statement in full reads:
“Obviously, Mr. Zelnick’s perception of THQ is outdated and inaccurate. His comments are irresponsible and false. Perhaps he would be better off commenting on his own business.”
Take-Two CEO Strauss Zelnick was critical of THQ’s strategy in recent years. Zelnick also called out the company’s overall title efforts, noting that “the quality hasn’t measured up.”
Take-Two CEO: “THQ won’t be around in six months”
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Take-Two CEO Strauss Zelnick believes THQ is done for. Speaking at the MIT Business in Gaming conference today, Zelnick stated that the company won’t be up and running in six months time.
“THQ’s strategy was licensed properties, first and foremost. License stuff from other people, whether it’s UFC or WWE or a motion picture property, and make a game around that. And our approach, since we took over the company, is 100 percent owned intellectual property.
“The most important difference is quality. Take-Two has the highest quality ratings among third-party publishers, according to Metacritic and most people in the industry. Quality really, really, really matters. THQ has had some good game, but their quality levels aren’t even remotely … the quality hasn’t measured up.
“Strategy didn’t work and the execution was bad. To put it another way: the food was no good and the portions were small. THQ won’t be around in six months.”
It’s true that THQ has moved away from licensed products in recent years. However, Zelnick explained the shift to original IP can take quite awhile.
Nintendo of Europe bringing back Nintendo Unleashed tour
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
5th April 2012, Nintendo today announced the return of its Unleashed tour for 2012-2013, once again giving avid gamers the chance to play all the latest games before they are on general release at a series of events, up and down the UK.
Nintendo has confirmed the first three events as part of the Unleashed tour, including Kitacon and London MCM Expo. Across the tour, fans will have the opportunity to get their hands on the latest games before they hit the shops, get exclusive goodies and maybe even meet a special Nintendo guest along the way!
Nintendo: We don’t focus on hardware specs, gameplay experience than raw numbers
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Wii U | 0 comments
There’s been lots of rumors going around about the Wii U’s power and graphical capabilities. Companies generally provide the standard “we don’t comment on rumors/speculation” line for these types of situations, but things are different this time!
A Nintendo representative provided the following comment when presented with GamesIndustry’s report, which surfaced earlier this week:
“We do not focus on technology specs. We understand that people like to dissect graphics and processing power, but the experience of playing will always be more important than raw numbers.”
This has more or less been Nintendo’s motto for quite some time now. I wouldn’t be surprised if we never saw an official, in-depth summary of the Wii U’s specs from the company.