Big Nintendo news on the way at GDC?
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A little pre-GDC buzz for you guys…
“IndustryGamers is getting ready to attend this year’s big GDC keynote address: Nintendo President Satoru Iwata. The word going around industry circles is that Nintendo actually has some fairly big news to reveal.” – IndustryGamers article
Is this really true? Or nothing more than speculation? I’m more curious than ever to watch the keynote!
Iwata on 3DS sales targets, video downloads, Wii successor
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii | 0 comments
Last night, we posted some comments from Satoru Iwata regarding the Wii’s successor. Fortunately, it looks like the translation was pretty much accurate! We now have a direct quote from Iwata about Nintendo’s next home console, as well as information about the 3DS.
Iwata was first asked about 3DS sales targets…
“We don’t have a specific sales target, but we’d like to increase the number of people who experience it to beyond the DS. We’ve equipped it with a 3D camera and so-forth, which can also bring in those who aren’t interested in games.”
Iwata was then asked about video downloads for the 3DS…
“The 3DS will be the first 3D video playback device to reach major penetration. We’ve had many proposals from the film, music and such industries. We’re looking into distributing Hollywood trailers and movies, along with things like 3D reference software.”
Last but not least, here’s the direct quote from Iwata about the Wii’s successor…
“It’s just four years since release. It’s selling over 7 million units a year in North America, so we don’t think it’s at the limit. We’ll make decisions about a successor system at the time when software developers cannot offer surprises (on the Wii).”
Nintendo of America Hires new Vice President of Corporate Affairs
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo of America announces the hiring of a new vice president of Corporate Affairs. Cynthia Gordon, a PR expert with more than 20 years of experience in consumer brands, joins the company on March 14. Gordon comes to Nintendo from her position as a vice president at 360 PUBLIC RELATIONS in Boston, where she developed and executed consumer public relations campaigns and contributed to the advancement of the firm’s social media and digital efforts.
Gordon will work from Nintendo’s office in Redwood City, Calif, and will report to the executive vice president of Sales & Marketing, a vacant position that is currently being managed by Nintendo of America President Reggie Fils-Aime.
Iwata says no Wii successor anytime soon?
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
Update: You can check out Iwata’s direct-quote right here, as well as some comments about the 3DS.
Nintendo’s Satoru Iwata has apparently told The Yomiuri Shimbun that gamers shouldn’t expect a Wii successor anytime soon. Iwata pointed out that there are still seven million consoles sold in the United States each year and the console has yet to reach its limit. The Nintendo president mentioned that once developers begin to run out of ideas, it will be possible to start thinking about a new console.
Although an immediate console announcement is unlikely, perhaps Iwata will tease what’s on the horizon for Nintendo at his Game Developers presentation on Wednesday. His keynote is titled “Video Games Turn 25: A Historical Perspective and Vision for the Future”, after all!
GDC director: Nintendo is in a position make announcements if they wish
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
This information comes from GDC global brand director Simon Carless…
“We’re happy to have announcements around the show, and this year I’m sure there will be some. These days, publishers tend to have press showcases off-site to make announcements, and that’s fine with us, but GDC is about developers coming together and learning new things. That’s what we concentrate on. Having said that, we are actually very happy to have a big expo floor where announcements are made, and we still have our large keynote addresses which are sometimes announcement-led. This year we have keynotes from companies like Nintendo, who are in a position to announce things if they wish to.”
The Game Developers Conference has seen a shift in the past couple of years, so I’m not exactly sure what to expect… especially after the comments from Mr. Carless! Last year, the GDC staff said that show isn’t a place for announcements, but it looks like they’ve changed their tune this time around. I’m sure there will be a few reveals – possibly from Iwata’s keynote on Wednesday. Just don’t expect too much!
Grasshopper revealing new game on March 30
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
This information comes from Grasshopper’s official blog…
“But this clash of legendary heroes is just the tip of the iceberg! Grasshopper’s taking Grasstream to a new level this year with more interviews, more live music, more guests, and best of all, a new game announcement!”
Hmmm… Suda51 has expressed interest in the 3DS before… Might we see a game announcement for Nintendo’s new handheld? Only time will tell!
More Japanese trademarks
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
??? Nintendo
????????????StreetPass QUEST
??????????????????? (surechigai densetsu, the legend of surechigai)
?????????????????????
?????????????????? (Pandora’s Tower)
????????????3DCLASSICS
SE
???????????????????? (Big pirate and tails group, should be DQ Heroes Rocket Slime related)
Metroid Prime art includes Kraid image
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Gallery 1
Gallery 2 – spoilers
A bunch of Metroid Prime art has been collected from the sites/profiles of numerous Retro Studios, which even includes an image of Kraid (who would have been used in a boss battle). The gallery contains material from all three games in the series. Although some of the images above aren’t concept art, they all epitomize the impressive talents of the staff working on the games. Be warned, though: the second gallery contains art that most would probably consider spoilers… if you haven’t played Prime 3, that is!
Japanese trademark updates
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo
??2010-101430 ???????????? (Pokemon Smile School)
??2010-101450 ???????? (Face Shooting)
??2010-101451 ??????????????
NBGI
??2010-097192 ??????????
??2010-097681 ???????????? (Ultimate Impact)
??2010-097682 ??????????? (Ultimate Break)
??2010-097683 ??????????? (Ultimate Wars)
??2010-097753 ???????? (Ranger X)
??2010-099851 ???????????????????????????
??2010-099852 ???????????????????????????
??2010-099853 ????????????
??2010-099854 ????????????????
??2010-100567 ??????????? (Tales of Town)
??2010-100568 ?????????????
??2010-100665 ??????????
??2010-100666 ???????
??2010-100667 ?????
??2010-100919 ?????????? (Sound Impact)
??2011-000500 ???????? (B. B. Studio)
??2011-000608 ???’??????
Konami
??2010-095309 ??????????????
??2010-097773 ???????????????
??2010-097774 ????????????
??2010-097810 ???????
??2011-000947 ????????????????
Capcom
??2010-095318 ???????????
??2010-096929 ???????????????????????????????????
??2010-100645 ???????????????????????????
SE
??2011-001066 ???????????????
??2011-001067 ????
Sega
??2010-095250 ??????????
??2010-095251 ?????? (Digita Real)
??2010-095793 ???????? (Sega Collection)
??2010-098730 ???? (Puyo Puyo)
??2010-099546 ?????????????????????????
??2010-099671 ????
kadokawa games
??2010-099422 ???????? (Tenku no Kishi Rodea)
Ridge Racer 3D producer could have ended up with Konami
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The latest edition of Iwata Asks contains an interesting piece of information about one of Namco Bandai’s more esteemed employees. As was revealed in the interview, Ridge Racer 3D producer Yozo Sakagami came very close to working at Konami. Sakagami actually planned on applying to the company, but accidentally dialed Namco Bandai’s number instead as a result of a mix-up with katakana characters. Of course, we now know that the error led to Sakagami’s future with Namco Bandai.
Sakagami: Yes, but I actually wanted to get into KONAMI!
Iwata: Huh?
Sakagami: I was going to apply to KONAMI, but (in Japanese, ) their names are both composed of three katakana characters, so I got confused and applied to NAMCO! (laughs)
Iwata: Are you serious? (laughs)
Sakagami: Yes! A friend of mine was working at KONAMI. I told him I was thinking about getting into the gaming industry and he said I should give it a shot. At the time, KONAMI was headquartered in Kobe.
Iwata: Not far from your home in Nishinomiya.
Sakagami: Right. So I put in a phone call, but got NAMCO instead!
Iwata: (laughs) So if you hadn’t dialed the wrong number, you might not be sitting here today. (laughs)
Sakagami: Maybe not. (laughs)