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Masahiro Sakurai has confirmed that Super Smash Bros. Brawl’s tripping mechanic will not be back for the new Smash Bros. on Wii U and 3DS. He told Kotaku: “To answer quite frankly, it will not return,” he said through a translator. Tripping is something that dedicated Smash players weren’t a fan of, so most will probably be happy to hear about its removal.

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CNET conducted an interview with Nintendo of America’s executive vice president of sales and marketing Scott Moffitt (who’s still around, by the way!), and while there weren’t too many interesting quotes worth posting here, there was one interesting excerpt I found interesting.

Moffitt said the following about Nintendo games on smartphones/tablets:

“We draw the line at creating a playable game on those devices. We have a firm position. When you have the marriage of hardware platform dedicated to gaming and Mario, there’s magic that can’t be replicated on a phone.”

I have to agree with that. Honestly, can you imagine playing something like Zelda on a smartphone? You just wouldn’t get that same kind of experience as you do on a dedicated gaming device.

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Engadget went live with an Eiji Aonuma interview a short while ago. The discussion touches on the need for change with Zelda, remakes, moving on from the tried-and-true formula, and even topics such as the N64 “Dream Team” strategy.

All of Aonuma’s comments can be found below.

Aonuma on the need for change…

“If we don’t change we might die. We need to evolve. Things need to change. Things need to grow.”


Sonic Lost World has a release date. SEGA confirmed to Game Informer that it will be launching on October 12. That applies to both versions of Sonic Lost World – Wii U and 3DS.

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Did you know that Toybox president Yasuhiro Wada is a big Zelda fan? How about the fact that Zelda was a big influence on Harvest Moon? If Wada was given the chance, he’d probably prefer to work on Zelda more than any other Nintendo franchise. However, he said: “I think I’d rather just enjoy that as a player.”

Wada’s favorite Zelda games are A Link to the Past, Ocarina of Time, and Wind Waker. Wind Waker tops them all.

“The first half of Wind Waker is like 200% right. It’s like better than 100%, but the second half is more like 50% right.”

Wada’s one beef with The Wind Waker? The notorious Triforce hunt.

You can probably count on Wada picking up Zelda: Wind Waker HD later this year.

“I heard the balance was tweaked for the better, so I’m hoping it will be closer to 300%.”

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E3 2013 isn’t all business for Shigeru Miyamoto. He’s also checking out some of the games on display, such as Tearaway for the PlayStation Vita.

The photo below was snapped at the E3 showfloor today:


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Grounding Inc is busy developing Crimson Dragon for the Xbox One. Additionally, the company is creating something for Nintendo.

Game director Yukio Futatsugi confirmed to Joystiq that Grounding has an unannounced project in the works for the Big N. He wasn’t willing to divulge any details, however.

Grounding Inc is a company that Nintendo fans should be familiar with. The team created Sakura Samurai, the WiiWare PictureBook games, and the Japanese Club Nintendo reward Nintendoji.

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Looks like Sakurai, Namco Bandai, and the rest of the team are doing a bang-up job replicating Mega Man’s classic look and feel in Smash Bros…

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