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Nintendo’s North American website for the Wii U VC Trial Campaign is now open. Access it here.

According to the page, the service’s seven trial games will be available for 30 cents each between the following dates:

Balloon Fight: 1/23 – 2/21
F-Zero: 2/20 – 3/2
Punch-Out!! Featuring Mr. Dream: 3/20 – 4/18
Kirby’s Adventure: 4/17 – 5/16
Super Metroid: 5/15 – 6/13
Yoshi: 6/12 – 7/11
Donkey Kong: 7/15 – 8/13

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Vigil posted a couple of art pieces on Facebook that may look familiar to Zelda fans. Take a look below:

Now let’s look at Zelda: Skyward Sword’s boxart:


The art definitely shares a few similarities!

Of the art, Vigil said on Facebook:

During the launch of Darksiders II for Wii U, we crafted tribute art around the Darksiders franchise as a tip of the hat to one of our favorite games.

We felt the community and fans of both Vigil and Darksiders should get to see these awesome pieces of work.

Source, Via


Two of Club Nintendo’s most-popular rewards are now missing on the site. Perhaps you’ve noticed that both the 3DS game card case and gold nunchuck are nowhere to be found. They’re not in the “Currently Unavailable” section, as they were in the past.

Are these two rewards gone for good? Let’s hope not!

Thanks to Osh for the tip.

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Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Great Wroggi, is a Bird Wyvern in the game.

Great Wroggi screenshots and details are posted below, straight from Capcom-Unity.


TOKYO, JAPAN — JANUARY 26, 2013 — Index Corporation (headquarters: Setagaya, Tokyo, CEO: Yoshimi Ogawa) has announced a collaboration with Nintendo Co., Ltd. on a new RPG for the recently launched game console, Wii Uâ„¢. The collaboration was unveiled as part of the Nintendo Direct presentation on Wednesday. The title is a joint effort between the ATLUS brand and the Nintendo Fire Emblem series.

The ATLUS brand has released many popular titles including the Shin Megami Tensei series and Persona series. Recognizing the raving fan base of the Shin Megami Tensei series, and considering ATLUS brand’s commitment to high quality content and game development, the partnership is a natural fit for the two brands.

Currently, Index is earnestly proceeding with development, while Nintendo will deliver news out to the customers.

Prior to this announcement, Index had only developed and released games from its own brand, ATLUS, but this collaboration is intended to be a new step for multimedia expansion.

From this joint development, Index hopes to expand its own brand, as well as optimize the efficiency of its resource placement and increase revenue.

Source: Atlus PR


Puddle will finally be coming out on the North American eShop next week. Developer Neko Entertainment has confirmed a January 31 release.

The wait for Puddle has been abnormally long in the US. Originally, the game launched on the European eShop for the Wii U’s launch.

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EA filed a new trademark for Battledrome with the USPTO.

Does that name sound familiar? Perhaps some of you have heard of Metaltech: Battledrome, an old PC game from the 90s.

EA’s trademark may or may not have any connection to the title. It’ll be interesting to see if the company puts the name to any use in the future.

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Arguably the biggest travesty to have resulted from THQ’s auction this week is the lack of interest in Darksiders-maker Vigil Games. Numerous assets and studios were purchased from THQ – but not Vigil.

In an interview with Game Informer, CEO Jason Rubin explained – at least somewhat – why others may have been hesitant to make a purchase:

“Having just finished a product, Vigil was farthest from release of their next game. We were not able to garner any interest from buyers, despite a herculean effort. Additionally, they were working on a new IP, which meant even more risk for a buyer.”

It’s been made clear that Vigil’s next project was a new IP under the codename “Crawler”. Rubin noted that the game “is a fantastic idea, and truly unique.”

“When the teams got together recently to show each other their titles, Crawler dropped the most jaws. It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty. It makes no sense to me.”

Source, Via



At first glance something like this comes off as a little “odd”, but when you get passed the weird translation oddities and the stigma of being weirdly artistic in this industry, I think this sort of thing is super awesome to see from a developer. The following is a (long) piece written by Earthbound series creator Shigesato Itio where he tells you exactly what the games mean to him as a person. It’s a pleasant little read if you’ve got some time to kill!

You can find it all after the break actually, since it’s pretty long.



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