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Note: This is the very first review written by podcast crew member Laura. Be nice, but be sure to let us know if it’s really terrible so we can fire her.


We all grew up with that love-able talking mouse who charms his way through any situation, right? Well, he’s back again with another ‘Epic Mickey’ installment, only this time he’s charming his way across side scrolling platforms.


With a lot of gaming franchises you’ll end up seeing a poorly-transferred version of a console game come out for the handheld device of the time, presumably for some easy money. Epic Mickey: Power of Illusion takes that idea and gives it more hope. While the game has quite a few flaws, it carries many of the same elements as the original console game but at the same time holds strong on its own. Disney Interactive Studios has created a whole new game for the 3DS that fits with in the Epic Mickey world, and instead of trying to recreate an entire console game and shrink it down for a handheld device, they used the transfer to their advantage.



Exploration platforming makes its extensively flawed return, but do the pros outweigh the cons? It’s a strong “maybe”.


I’ve said about the first Epic Mickey that it was a flawed, but ultimately deeply engaging exploration platforming experience. We don’t have enough of the genre these days, so when the inevitable sequel to the game– tag-lined “The Power of Two”– was announced, I felt quite a bit of reserved excitement. If Junction Point could manage to take the good of the first game, strike out the bad, and add just a few minor touches, we would have this generation’s Banjo Kazooie. After playing the game, I still stand by that concept.

The problem is that they didn’t do it.


Darksiders II comparison

Posted on 11 years ago by (@NE_Brian) in Videos | 0 comments


Metal Slug 4 will likely be Japan’s only Wii Virtual Console game this month. It will be available on the Wii Shop Channel tomorrow for 900 points.

The King of Fighters ’98, also a Neo Geo title, was the last VC game to be released in Japan. That launched on October 23.

Source


Inazuma Eleven: The Legend of Endou Mamoru is seeing a last-minute delay. Originally scheduled for release in Japan on November 29, the game has now been pushed back to an unspecified time this winter, likely 2013.

With the delay, Level-5 will be using the extra time to check the quality of the software.

Source



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