Namco Bandai bringing Dragon Ball Heroes Ultimate Mission to the 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Namco Bandai will be bringing its first Dragon Ball Z game to the 3DS this winter. The company is porting over the arcade game “Dragon Ball Heroes” with a few new additions.
Dragon Ball Heroes Ultimate Mission isn’t a fighting game or an action title. It’s actually a card-based release with a story mode, wireless support, and connectivity with the arcade version.
Dragon Ball Heroes Ultimate Mission features over 200 warriors and 800 cards. Players can use the stylus to control their deck of five cards while battling.
You can find the first Dragon Ball Heroes Ultimate Mission scan above.
Senran Kagura Burst screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Off-screen Tank! Tank! Tank! footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
A little bit of off-screen Toki Tori 2 footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Hyrule Historia tops Amazon’s best-selling books chart
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Thanks in part due to Amazon’s pre-order deal, The Legend of Zelda: Hyrule Historia has found itself at the top of the retailer’s best-selling books chart.
You can pre-order Hyrule Historia here. It won’t be available until the end of January 2013, but ordering the hardcover art book now will save you a few bucks.
The Last Story manufacturing issues lead to a slight delay
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Have you been unable to locate any copies of The Last Story at your local retailer? If the answer is yes, you should be aware that there’s a reason for that.
The Last Story was technically supposed to be out on Tuesday. But according to XSEED executive VP Ken Berry, there were some manufacturing issues relating to the game’s included bonus content with all launch units.
Berry explained:
“It is going to vary depending on the retailer, but considering that 8/14 was our ‘ship date,’ I would say by the weekend is when most retailers should have it on store shelves. We always go by ‘ship date’ as opposed to ‘street date,’ but usually we do try shipping our products a few days earlier allowing some of our previous releases to be available on store shelves on the ‘ship date,’ so I can see why some people are wondering why copies aren’t available yet. To be honest, we’ve had so many manufacturing issues with the bonus content on the launch units, specifically the custom outer box holding the game and art book, that production was severely delayed and we almost missed our 8/14 date entirely, preventing us from shipping any units early like we usually do. We were extremely fortunate to be able to ship our units on 8/14 at all due to this unexpected manufacturing issue, so we ask the fans to please be patient and give it a couple extra days for all the units to arrive – we think it will be worth the wait.”
Some folks have already said that their retailers have received copies of The Last Story today. So if you don’t see it soon, I’m sure you’ll be able to pick the title up by the end of the weekend.
26 minutes of New Super Mario Bros. 2 footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Iwata on the innate appeal of Mario side-scrollers, NSMB2/U are different, DLC, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
A unique opportunity was presented with the western press a few days ago. Satoru Iwata stopped by Nintendo of America’s offices in Redwood City as New Super Mario Bros. 2 approaches its launch in the states.
Aside from Iwata giving some hope regarding the overseas status of EarthBound/Mother, he mostly talked about the Mario franchise. He discussed the innate appeal of Mario’s side-scrollers, explained how New Super Mario Bros. 2 and U will be different games, Nintendo’s stance on downloadable content, and more.
Head past the break for Iwata’s comments.