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Studio of the Year

Bethesda Game Studios
Naughty Dog
Rocksteady Studios
Valve

Best Xbox 360 Game

Batman: Arkham City
Forza Motorsport 4
Gears of War 3
Portal 2

Best PS3 Game

inFamous 2
Killzone 3
LittleBigPlanet 2
Uncharted 3

Best Wii Game

Epic Mickey
Kirby’s Return to Dream Land
Lost in Shadow
The Legend of Zelda: Skyward Sword


If you missed this, you’ll definitely want to check out the video above. Zelda gets a standing ovation, and Miyamoto accepts the award for Nintendo.

By the way, I’m aware that the sound and video synchronization is a bit off. I’m working on fixing that!


Ni no Kuni hasn’t been Level-5’s most successful IP, but the studio has tentative plans to build it into a series. CEO Akihiro Hino said that they would consider including additional package game releases and will expand the current world rather than taking the IP in a completely different direction.

It could be awhile before we see anything new, however. Hino stated that there are many things that Level-5 must finalize before progress can be made.

Finally, Hino discussed why there were two different versions of Ni no Kuni. The “first” title, made for DS, was created so  as many people as possible could experience the Ni no Kuni universe. For the PlayStation 3 version, Level-5 hoped to bring movie-like quality to the game in terms of the animation and soundtrack.

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I hate to say it, but usually Spike’s Video Game Awards are useless for Nintendo fans. This year should be different, though.

Zelda will be the first inductee into the Video Game Hall of Fame, Skyward Sword is nominated in four categories (including Game of the Year!), and a couple of reveals do pertain to Nintendo platforms. There’ll also be a new trailer for Darksiders II (coming to Wii U) and The Amazing Spider-Man (coming to Wii, 3DS, and DS).

The show begins at 8 PM EDT (5 PM PDT), with a pre-show scheduled a half hour before the main event. U.S. viewers can watch the VGAs on Spike TV or through the stream here. UK viewers can watch a stream here.


The latest issue of Jump has a first look at Dragon Quest Monsters: Terry’s Wonderland 3D. Following the (blurry) “scans” that emerged a few days ago, details from the report have been translated.

The game will contain all of the creatures from Joker 2 Professional, along with new monsters. There will also be four-on-four battles and players will be able to use scout skills in battle.

More details about Terry’s Wonderland 3D will be divulged next week, as it’ll be playable at Jump Festa 2012.

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According to Eurogamer, Ubisoft’s Rayman Origins sold just 50,000 copies in the U.S. last month. That’s across all three platforms – Wii, PlayStation 3, and Xbox 360. This is pretty disappointing given how the game has been universally praised.

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You can read today’s post of the day here.

Okay, so by now we’ve all heard the news that Miyamoto is not retiring, changing roles, or pretty much anything that the Wired interview said he was doing. I don’t know what got lost in translation there, but frankly it doesn’t really matter at this point! He’s here to stay… at least for a few years. But, I have a question for all of you: Let’s say Miyamoto did retire/step down/whatever. What would you look for in that situation? Let me go over a few possibilities…

In the case that he steps down, maybe he’d stop work on games like Mario and Zelda in lieu of Pikmin, and other smaller Nintendo franchises. If he did this, I’d really like to see him finish Pikmin 3 firstly, and then go in and really work hard on a new Star Fox game. I mean, seriously, when are we finally going to see another great entry into that fantastic (err… sort of fantastic) franchise? I grew up with it, and by golly, I want to keep growing up with it!

But let’s say he stops working on established franchises altogether, and instead goes for making new IPs with a smaller team. I don’t know about you guys, but what I’d want to see is him delving into some really deep and trippy emotional stuff, like he dabbled in with The Legend of Zelda: Majora’s Mask. That game was so dense and layered and fantastic that I got lost in it within half a second, but it took me years- quite literally- to realize the full depth to which that game went in dealing with the emotional and psychological properties of mortality. It was a great game in its own right, but realizing those subtleties makes Miyamoto’s projects that much better.

Lastly, what if he left Nintendo altogether and just stopped making games? This one is the hardest to predict, but I’d really like to hear your guys’ thoughts on this! You can probably come up with more interesting scenarios than I can anyway…


Monster Hunter Tri G launched today in Japan! It’ll be interesting to see how the game performs, and how much it’ll boost 3DS hardware sales.



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