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This information comes from Sonic Team’s Takashi Iizuka…

“The thought behind this game was also that the team wanted to capitalise on how far the Sonic franchise has expanded itself through the Mario and Sonic games. Obviously those were on the Nintendo platform and more family friendly. We wanted to take this opportunity to introduce 3D Sonic games to people who may not have played Sonic and provide a new Sonic game to those audiences.”

To be honest, I don’t care who this game is aimed at. More than anything, I just want Sonic Colors to be enjoyable! The most important aspect is for it to be fun, regardless of the audience SEGA is hoping to attract.

Source


Kingdom Hearts Re:coded details

– 800 parts for your avatar
– If you equip an avatar with rare parts and take part in tag mode exchanges, the other players will get those parts as well
– Trophy system
– 30 trophies
– Need at least 20 to see the secret movie
– The secret movie is a short single event, but has important conversations according to Tetsuya Nomura

Tetsuya Nomura also had this to say about Kingdom Hearts 3D…

“Next is Kingdom Hearts 3D. The time frame for 3D is after Re:Coded. Development has already started in Osaka. As the Final Mix team finishes their work, they’re joining the staff in turn. We’d like to announce it as soon as possible.”

Source


In just two days on the market, Pokemon Black/White has acquired some impressive sales numbers in Japan. According to Famitsu, the game moved 2.63 million units between Saturday and Sunday. Unlike most titles, Black/White’s debut week lasted only two days. Even so, it now holds the record for the biggest first week in Japanese sales history. Something tells me we’ll see additional records broken when the game arrives in other territories!

Source


Famitsu review scores

Posted on 13 years ago by (@NE_Brian) in DS, News | 5 Comments

Dead Rising 2 (PS3/360) – 9/8/9/9
Okamiden: Chisaki Taiyou (DS) – 9/8/8/9
K-On! Houkago Live!! (PSP) – 8/8/8/8
Eiyuu Densetsu: Zero no Kiseki (PSP) – 8/8/8/7
Quantum Theory (PS3/360) – 8/8/8/7


Videos

Nintendo Week 9/21
Kirby’s Epic Yarn Trailer 2
Ultimate Wii Challenge Super Metroid #1
Triple Throwing Sports Info Video
Very Hungry Caterpillar’s ABCs Info Video
GO Series: 10 Second Run Info Video

Demos

Ivy the Kiwi? Demo
Dragon Ball: Origins 2
Battle of Giants: Mutant Insects
Deca Sports DS Cheerleading Demo
Deca Sports DS Ping Pong Demo
Ace Attorney Investigations: Miles Edgeworth
Bakugan Battle Brawlers
James Patterson Women’s Murder Club: Games of Passion


Yoshinori Ono on the opportunities one considers when bringing a franchise like Super Street Fighter to 3DS…

“In the plan of bringing Street Fighter IV back to the scene, my desire was to bring back everyone into how people used to play Street Fighter 2. We just wanted to bring that passion back to the industry. So when we started, we started from HD [consoles], Xbox 360 and PS3, because that’s where we thought most gamers were, so that’s how we released the games first [in those consoles].

But obviously, even with those consoles we couldn’t quite bring back the sensation we had with Street Fighter 2 because the situation is different now. People play games on different machines, so the next point was iPhone. I thought about releasing a game on iPhone and you know that, again, is directed to a different demography and that also touched the casual gamers as well, and I was then looking for another medium to touch an even bigger casual market, and at that point Nintendo announced 3DS and I decided that that was the way to touch the casual market with Street Fighter.

Although it’s a hardcore game on a hard gamers console, previous to 3DS, on iPhone we could play with the touch screen as well. With 3DS you’ve got stunning graphics anyway so all in all, that [the 3DS] is going to be an important core of the Street Fighter gaming in the entire hardcore and casual gamers [community].”



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