A few details about the Dead or Alive: Dimensions demo
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
– “Jiggle” effect for female characters
– Kasumi, Ayane, Hayate and Hayabusa playable in the demo
– 3 stages as well
– Control movement with the analogue slider
– Player said the game speed felt somewhat slow compared to the trailer, but could more easily read enemy attacks and use hold moves
– Battle shown on the top screen
– Bottom screen showed the controls in the demo
– May have an optional “3D Mode” (unclear if it’s an actual mode or changing the 3D effect)
– Hand and foot movements can be more easily noticed in “3D Mode”
Sonic the Hedgehog 4: Episode 1 footage with a quick look at the world map
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 2 Comments
Japanese Mario Sports Mix boxart
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
High Voltage on patching in Conduit 2, DLC a possibility, publisher talk for The Grinder, unannounced games, working with 3DS, more
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 2 Comments
Eric Nofsinger, High Voltage Software Chief Creative Officer on patching in Conduit 2…
“Well, it allows us to do patching now, and in the immediate future. Our goal is to be able to resolve any foreseeable problems through beta testing phase, but it does give us the ability to go back and resolve any significant issues that might pop up. As with any multiplayer game, things can get a bit dicey; when players are able to find exploits, or more significant issues where a small number of players engage in hacking or glitching, it can disrupt the experience for other gamers. Then it’s a good idea to have a system in place where you can do your best to circumvent some of those issues.”
Nofsinger on the possibility of DLC…
“We’d like to, but it really depends on sales. We’re currently just focused on the retail game itself, but we are certainly thinking about DLC in the future.”
3DS AR and Mii Studio footage
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Videos | 4 Comments
The Legend of Zelda: Ocarina of Time 3DS vs. N64 comparison, in GIF form
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 15 Comments
New multiplayer mode for GoldenEye 007: Classic Conflict Mode
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
– Control one of eight legendary characters
– Jaws, Oddjob, Baron Samedi, Dr. No, Scaramanga, Red Grant, Rosa Klebb and Blofeld.
– Players respawns as a random character from the legends list when they die
– All legends might be playing at once since 8 players can participate online
– Can unlock the mode right away if you buy the Classic Controller bundle (one-time code comes with it)
– Players can unlock it if they have the regular game by reaching level 35 in online multiplayer