Submit a news tip



News

Intellivision Lives! boxart

Posted on 14 years ago by (@NE_Brian) in DS, News | 0 comments


Update: Game Night is now over!

Hey guys! Most of you know the drill by now, so just hop in the IRC and play some ‘The Conduit’ with all of us on the site. If you just want to stop by and chat, that’s cool too. We’d love to see you there!


New NBA Jam trailer

Posted on 14 years ago by (@NE_Brian) in Videos, Wii | 0 comments

More confirmed characters:

Clyde Drexler
Kevin McHale
Denis Rodman
Hakeem Olajuwon
Detlef Schrempf
James Worthy

Source


Classic Console games for Nintendo DSTM provide fun for the whole family

Los Angeles – (July 30, 2010)-Virtual Play Games, a global Console and PC video game publisher announced today the release of one of the most recognizable classic games in video game history by bringing Intellivision Lives! to the Nintendo DSTM family of hand-held systems.

“Virtual Play Games is very excited to bring Intellivision Lives! to a broader audience at a time when both adults and kids are enjoying casual games even more than ever”, said Virginie Grange, Business Development for Virtual Play Games.


Recently, the latest edition of EGMi hit the web, with Marvel vs. Capcom 3 highlighting the cover. Strangely, a blurb in the article suggesting that the game would coming to the Wii as well as the PS3 and Xbox 360. Unfortunately, it seems that the listing was nothing more than a typo. Capcom’s Christian Svensson has debunked the rumor, explaining that the title is only in development for HD platforms.


Pokemon Black/White details

Posted on 14 years ago by (@NE_Brian) in DS, News | 0 comments

– Pokemon Musical replacing contests
– Seasonal areas are in the game
– Team Plasma is the new team
– PokeShifter allows you to transfer Pokemon through a mini-game
– New mode in triple battles: Only control one Pokemon within the middle, rotate the middle one around at will
– This cane be done on the attack selection menu, shows up right away
– Item Mission from High Link: Hide an ultra ball in front of the Tower of Heaven on Route 7 (180 second time limit, 3 “Derudama” is the prize)
– Subway in Isshu called Battle Subway
– Soak move for Mamambou
– Fire Oath move for Pokabu
– Grass Oath move for Tsutarja

Source


Dragon’s Lair Trilogy Announced

MINNEAPOLIS, MN – July 30, 2010 – Experience the fantasy adventures that became a cultural phenomenon! Game publisher Destineer today announces a partnership with Digital Leisure Inc. to develop Dragon’s Lair Trilogy, bringing three timeless arcade adventures together on one disc for WiiTM: Dragon’s Lair, Dragon’s Lair 2: Time Warp, and Space Ace. For the first time ever on a console platform, you can experience the stunning visuals and engaging storylines from all three of these classic arcade games created by legendary American animator Don Bluth. Lead on brave adventurer, your quest awaits!

An instant hit in its 1983 debut, Dragon’s Lair is one of the most beloved arcade games of all time. As valiant knight Dirk the Daring, immerse yourself in a fantasy adventure on a quest to rescue Princess Daphne from the clutches of an evil dragon. You control the actions of the daring adventurer, finding your way through the castle of a dark wizard, who has enchanted it with treacherous monsters and obstacles.


Capcom on the launch of their 3DS titles…

“We announced Resident Evil Revelations and Super Street Fighter IV 3D Edition at E3, but these are not included in our plan for this fiscal year. At present, it’s (timing for 3DS game releases are) to be determined.”

Capcom on development costs of the 3DS…

“If we use our internally developed engine MT Framework, it is possible to share the basic development process with other platforms, so we don’t think [development costs] will see extreme rises.”

Capcom on whether or not 3DS games using the MT Framework means it will be a part of a multiplatform strategy…

“We decide platform by considering the type of game and other areas. It’s not the case that we’ll simply release one game on all platforms.”

Source


Earth Seeker details

Posted on 14 years ago by (@NE_Brian) in News, Wii | 3 Comments

– Main character is part of a species called Earthnoid
– Earthnoids created by the spaceships, similar to how the monsters were created
– Earthnoids aren’t humans, but they look like them
– Explore fields
– If you touch the air (filled with poisonous viruses), your power drops
– Protopros and Mumuma enemies
– Protopros look like a mix of rail gun and grasshopper
– Mamumas look like a mix of dragon and light bulb
– Protopros/Mamumas appear in certain areas, have specific attack specialties
– “Time Stop Battle” system
– Real-time/command based battles
– Can lock onto enemies
– Pause the action with “A”, then can choose commands from a command menu
– “Blade Rush,” “Air Strike,” elemental attacks such as “Flame,” “Ice,” and “Thunder” are commands
– Need “Action Cartridges” to perform actions
– Action Cartridges is shown as a meter on the bottom of the screen
– Action Cartridges added to your stock with time/with items
– Can perform commands if you have cartridges
– Four power levels when selecting an action
– Higher power require more cartridges
– Guardians important to the battle system, they are the ones who most likely fight
– Guardians use their Energy Balls to attack enemies when you select a command
– Main character might not be involved in the actual fighting

Source



Manage Cookie Settings