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3DS mock-up images

Posted on 14 years ago by (@NE_Brian) in 3DS, News | 4 Comments

Just to be clear, these aren’t official images of the 3DS. They’re simply fan renditions of what the handheld might look like.

Source 1, Source 2


Register at the Monster Hunter Tri hub www.theyrecoming.co.uk to get an exclusive hands on ‘sneak preview’ of the most anticipated game release this year, Monster Hunter Tri

26 March 2010 – Nintendo invites you to be one of the first in the country to get your hands on one of the most exciting games to launch on Wii this year, the roaring adventure, Monster Hunter Tri available exclusively on Wii. Monster Hunter fans can also check out the ‘one stop shop’ for everything Monster Hunter Tri at the brand new Monster Hunter Tri hub – www.theyrecoming.co.uk and get together with other Monster Hunters online.

As fans lucky enough to take part in this exclusive hands on preview will discover, Monster Hunter Tri is no ordinary action game; Capcom has created an entire living and breathing ecosystem where monsters interact with each other, their environment and most excitingly you, the player! Encounter challenging and tactical battles with the fearsome creatures you face and seek to defeat them to gain vital items to aid you on your quest.


DeviantArt user “DreamMyst” used 1,250 pieces to construct the Mega Man origami. An additional 252 pieces were then used to build the companion figure, Mettaur. I must say, both creations look impressive!

Source 1, Source 2


WiiWare

– Art of Balance (Shin’en Multimedia, 800 Wii Points)
– Diner Dash (HUDSON SOFT, 1000 Wii Points)

Virtual Console

– Ogre Battle 64: Person of Lordly Caliber (SQUARE ENIX, Nintendo 64, 1200 Wii Points)
– FATAL FURY SPECIAL (D4 Enterprise, NEOGEO, 900 Wii Points)

DSiWare

– Game & Watch: Chef (Nintendo, 200 Nintendo DSi Points)
– Game & Watch: Judge (Nintendo, 200 Nintendo DSi Points)
– Game & Watch: Mario’s Cement Factory (Nintendo, 200 Nintendo DSi Points)
– Gangstar 2: Kings of L.A. (Gameloft, 500 Nintendo DSi Points)
– SUPER YUM YUM Puzzle Adventures (Mastertronic, 800 Nintendo DSi Points)


PS3 – 50,164
PSP – 38,017
Wii – 31,101
DSi LL – 20,765
DSi – 14,256
DS Lite – 3,953

Xbox 360 – 2,419
PS2 – 1,711
PSP go – 1,491

For comparison’s sake, here are the numbers from last week.

PSP – 39,125
Wii – 31,460
PS3 – 26,481
DSi LL – 21,604
DSi – 13,581
DS Lite – 3,920

Xbox 360 – 2,668
PS2 – 1,825
PSP go – 1,191


La Mulana – New video

Posted on 14 years ago by (@NE_Austin) in News, Wii | 0 comments


“It was a hard process, because although this is a continuation of the franchise, we created the game from scratch for Wii. In previous Monster Hunter games it was a much simpler game world – hunter versus monster. However, in the breathing ecosystem of Monster Hunter Tri, both hunters and monsters are on an even keel. So whilst the hunters have to hunt to survive, monsters themselves will interact with each other. For instance, smaller monsters may form groups and gang up against larger monsters if those larger monsters stray into their territory. In general, the interactions you’d expect to find in a real ecosystem have been put into Monster Hunter Tri. For example, you could go into a savannah field and watch a herd of herbivores as they simply feed on the grass – then, sometimes, a larger monster will approach and the herbivores start to act differently. They get nervous and jumpy, and you can watch the natural interactions going on in the world. Another example is the new torch item we’ve incorporated. Obviously you can take the torch into a cave or use it during the night to provide light. But soon you’re going to start realising that certain small monsters are afraid of the fire, so you’re not going to get attacked by them when you’re using the torch. Things like that add subtle depth and new dimensions to the game.” – Monster Hunter Tri Producer, Ryozo Tsujimoto

I think it’d be an understatement to say that I’m excited for Monster Hunter Tri, and quotes like these just make me more-so! I’m definitely liking the idea of an interactive ecosystem, and combined with the gameplay that the series has already established, we should have a winning combination! Who else is going to get the game? Anyone up for forming a Monster Hunting team with me!?

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