Monster Hunter has evolved, thanks to Wii
Posted on 14 years ago by Austin(@NE_Austin) in News, Wii | 2 Comments
“It was a hard process, because although this is a continuation of the franchise, we created the game from scratch for Wii. In previous Monster Hunter games it was a much simpler game world – hunter versus monster. However, in the breathing ecosystem of Monster Hunter Tri, both hunters and monsters are on an even keel. So whilst the hunters have to hunt to survive, monsters themselves will interact with each other. For instance, smaller monsters may form groups and gang up against larger monsters if those larger monsters stray into their territory. In general, the interactions you’d expect to find in a real ecosystem have been put into Monster Hunter Tri. For example, you could go into a savannah field and watch a herd of herbivores as they simply feed on the grass – then, sometimes, a larger monster will approach and the herbivores start to act differently. They get nervous and jumpy, and you can watch the natural interactions going on in the world. Another example is the new torch item we’ve incorporated. Obviously you can take the torch into a cave or use it during the night to provide light. But soon you’re going to start realising that certain small monsters are afraid of the fire, so you’re not going to get attacked by them when you’re using the torch. Things like that add subtle depth and new dimensions to the game.” – Monster Hunter Tri Producer, Ryozo Tsujimoto
I think it’d be an understatement to say that I’m excited for Monster Hunter Tri, and quotes like these just make me more-so! I’m definitely liking the idea of an interactive ecosystem, and combined with the gameplay that the series has already established, we should have a winning combination! Who else is going to get the game? Anyone up for forming a Monster Hunting team with me!?
Level-5 likens Inazuma Eleven to Smash Bros.
Posted on 14 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
“Meeting for the console version of Inazuma Eleven. Different from the DS version’s RPG type, this has, maybe, the feeling of sports fighting. Perhaps those who like Smash Bros. will enjoy it.” – Akihiro Hino’s Twitter
Hmm… I’ve never really looked too far into Inazuma Eleven, but perhaps now it about the time! I definitely like the concept, plus, I’m a fan of Smash Bros.! Any fans of the series here that can comment on whether it’s like Smash Bros. at all?
Namco Bandai publishing SD Gundam Gashapon Wars GameCube port for Wii
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Originally released for GameCube in 2005
– Control more than 150 Mobile Suits
– Strategy-based combat
– 40 battle fields
– Mobile Suits span the first Gundam to Gundam Seed Destiny
– Also has a 4-player battle mode
– Single-player scenario mode: Gundam characters teach you about gameplay systems
– Survival mode
– Kimama ni Dungeon mode
– Wii version releasing June 24
– ¥3,990
Grill-Off with Ultra Hand! trailer, coming soon to Club Nintendo
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“Grill-Off with Ultra Hand! is a new WiiWare game coming soon exclusively for Club Nintendo members. For just 80 Club Nintendo Coins, test your hand at grilling virtual burgers in single-player or VS mode.”
Super Mario Galaxy 2 boxart revealed
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 14 Comments
It hasn’t changed much since we assumed that this would be the boxart. What do you guys think?
Red Steel 2 launch trailer
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thanks to Johannes for the news tip!
Sonic the Hedgehog 4: Episode 1 screenshots
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
AlphaBounce on Nintendo DSiWare, coming soon
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 0 comments
It’s official! AlphaBounce will soon be available on the Nintendo DSi™! The game will be released on the Nintendo DSiWare™ service on the 12th April 2010 in the U.S and the 9th April 2010 in both Europe and Australia.
In AlphaBounce, based on the web game of the same name, players take control of an inter-galactic prisoner who must explore a vast universe with millions of different levels.
AlphaBounce is a unique combination of the classical brick-breaking concept with RPG-style features!