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01./00. [NDS] Tomodachi Collection (Friend Collection) (Nintendo) – 102,000 / NEW
02./00. [PSP] Fate/Unlimited Codes Portable (Capcom) – 34,000 / NEW
03./02. [NDS] Kingdom Hearts: 358/2 Days (Square Enix) – 27,000 / 457,000 (-4%)
04./03. [NDS] Sloane and MacHale’s Mysterious Story (Level 5) – 15,000 / 144,000 (-43%)

05./06. [PSP] Monster Hunter Portable 2 G (BEST) (Capcom) – 14,000 / 749,000 (+4%)
06./04. [NDS] Gyakuten Kenji (Ace Attorney Investigations: Miles Edgeworth) (Capcom) – 11,000 / 244,000 (-41%)
07./00. [NDS] Akira Tago’s Mind Exercises (Atama no Taisou) Vol. 1: Puzzle Solving Journey Around the World (Level 5) – 10,000 / NEW
08./08. [WII] Wii Fit (Nintendo) – 10,000 / 3,463,000 (+5%)

09./05. [PS3] Shin Sangoku Musou 5 Empires (Koei) – 9,000 / 125,000 (-34%)
10./18. [NDS] Pokemon Platinum (Pokemon Co.) – 7,000 / 2,447,000

Source


Wii Sports Resort videos

Posted on 14 years ago by (@NE_Brian) in News, Wii | 1 Comment

A lot more here

Thanks to _Contra_ for the news tip!


Grand Theft Auto has graced Nintendo platforms in the past. The series landed on the Game Boy Advance and most recently, the Nintendo DS. One request that seems to be universal amongst fans, however, is to see a GTA title on the Wii. And now Take-Two has commented on the possibility of that happening.

“Nintendo’s been a terrific partner for us. We always look at ways in which we can bring our games to platforms that make sense for our games. We’re eager to work with Nintendo to bring our games to their platforms. We just haven’t yet defined the right title for the right platform.” – Ben Feder, CEO of Take-Two

You might also be interested in knowing that Take-Two doesn’t seem to be disappointed in sales of Chinatown Wars. Better yet, the company isn’t ruling out future GTA titles on the system.

“The DS, typically, has longer legs in the sales cycle. We’re very pleased with how that game is continuing to sell in the market; it will be in the market for a long, long time to come…When we’re ready to announced it, we’ll announce it. Right now Rockstar’s focus is on The Ballad of Gay Tony episode, Red Dead Redemption and Agent.” – Ben Feder, CEO of Take-Two


Night Game screenshots

Posted on 14 years ago by (@NE_Brian) in News, Wii | 5 Comments


Former IGN Nintendo Team editor Daemon Hatfield is receiving quite a bit of backlash for a few harsh Wii comments on a recent Game Scoop! podcast. Mr. Hatfield moved to a different section of IGN a few weeks ago, but he still contributes to the Nintendo scene with occasional contributions such as reviews.

You can check out a portion of what was said on the podcast below, although to obtain a better understanding of the situation, we recommend that you listen to the podcast.

“Because the Wii is stupid, Levi. No, because any games that are coming out for the Wii are going to be dumb.Yeah, the Wii is stupid. Super Mario Galaxy 2 will be another great game that should be controlled with dual analog sticks…I know. Like even when they make a great game like Mario Galaxy I don’t want to hold the Wii remote. It’s stupid.”

There have been a number of Wii fans that were upset by Daemon’s words and opinions regarding the podcast have picked up a bit over the last few days (including message board topics and reader mail on the latest Nintendo Voice Chat podcast). In response, Daemon wrote a blog post explaining his stance (full post here).

“On the IGN podcasts you’ll find the editors at their most relaxed, casual, and honest. It is, in fact, the perfect environment for me to share my opinion that the Wii is stupid. And that’s all it is: my opinion. What do you care if i think it’s stupid? I’m not pushing an agenda. I’m not trying to take your Wii away from you. If you’re happy with your Wii, that’s great.”

Thanks to Jake for the news tip!


DSiWare

1 (1) – Nintendo DSi Browser
2 (2) – Mario vs. Donkey Kong: Minis March Again!
3 (3) – Paper Airplane Chase
4 (13) – Mario Clock
5 (5) – Bird & Beans
6 (4) – WarioWare: Snapped!
7 (17) – Mario Calculator
8 (6) – Dr. Mario Express
9 (7) – Photo Clock
10 (9) – American Popstar: Road to Celebrity
11 (12) – Master of Illusion Express: Deep Psyche
12 (8) – Mighty Flip Champs!
13 (N) – Art Style: Boxlife
14 (11) – Real Soccer 2009
15 (10) – Art Style: PiCTOBiTS
16 (15) – Clubhouse Games Express: Card Classics
17 (14) – Master of Illusion Express: Funny Face
18 (19) – Brain Age Express: Math
19 (20) – Mixed Messages
20 (18) – Master of Illusion Express: Shuffle Games

WiiWare

1 (1) – Final Fantasy IV: The After Years
2 (2) – Texas Hold’em Tournament
3 (4) – My Aquarium
4 (5) – World of Goo
5 (3) – Swords & Soldiers
6 (6) – Tetris Party
7 (8) – My Pokemon Ranch
8 (7) – Bubble Bobble Plus!
9 (9) – Dr. Mario Online Rx
10 (10) – Defend Your Castle
11 (N) – Eduardo the Samurai Toaster
12 (11) – Onslaught
13 (13) – CueSports – Pool Revolution
14 (14) – Fun! Fun! Minigolf
15 (15) – Brain Challenge
16 (17) – Sandy Beach
17 (18) – Bomberman Blast
18 (19) – Final Fantasy Crystal Chronicles: My Life as a King
19 (16) – Mega Man 9
20 (12) – Adventure Island: The Beginning

VC

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario Bros.
3 (3) – The Legend of Zelda: Majora’s Mask
4 (4) – Super Mario World
5 (5) – Punch-Out!!
6 (6) – Super Mario Bros. 2
7 (7) – Super Mario 64
8 (8) – The Legend of Zelda
9 (9) – The Legend of Zelda: Ocarina of Time
10 (11) – Mario Kart 64
11 (13) – Pac Man
12 (10) – Donkey Kong Country
13 (12) – Super Mario RPG: Legend of the Seven Stars
14 (14) – Donkey Kong
15 (15) – Paper Mario
16 (17) – The Legend of Zelda: A Link ot the past
17 (18) – Sonic the Hedgehog 2
18 (19) – Galaga
19 (20) – Excitebike
20 (N/A) – Super Punch-Out


A few new characters are revealed in the trailer below.


“…We do feel the pressure to continue to make great games. One of the great things about High Voltage is the passion. The teams here are some of most dedicated people that I have ever worked with and I am continually impressed by how much quality work they deliver. This passion is what drives our studio and recently we have only seen it increase. More than anything, we want to be known as the studio that makes fun games that push the perceived limits. Although we have accomplished a lot over the past 16 years, it really feels like we just graduated and now it is time to apply what we’ve learned and prove we are great developer. We are only just getting started. We have so much more we want to do…We want people to play the game because we think that anyone who does is going to enjoy the experience. As to sales estimates, we humbly hope it outsells every game ever made. [laughs] Seriously, we sincerely hope we have earned Wii owner’s support in our efforts. The more support we receive, the more we will funnel those profits into even better original games for them.” – Eric Nofsinger, Chief Creative Office of High Voltage Software

I really feel like High Voltage will emerge as one of the more prominent Wii developers over the next few years. Being able to create The Conduit was a huge opportunity for the company. HVS didn’t exactly have the best track record in the past, but they’re doing a lot to reinvent themselves.

Source


Thanks to Jake for the news tip!



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