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CONQUER THE AFRICAN WILD AND BRING HOME SIMANIMALS AFRICA FOR THE Wii AND NINTENDO DS THIS WEEK

Explore and Tame the Wild African Kingdom Including Lions, Gorillas and Elephants

REDWOOD CITY, Calif., October 26, 2009 – Get ready to have your passport stamped on an African adventure! The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced SimAnimals™ Africa for the Wii™ and Nintendo DS™ shipped and will be available Worldwide this week. In SimAnimals Africa, players tame exotic animals including lions, gorillas and elephants by befriending, petting, playing and even controlling their movements as they explore landscapes like savannas, jungles and river deltas.

“SimAnimals Africa transports players to the African wilderness where they must restore the balance of nature to win the game,” said Tim LeTourneau, General Manager of the SimAnimals Franchise. “Throughout their journey, they’ll interact with exotic animals, learn to unlock their unique abilities, discover new locations, and uncover interesting collectables. It brings the current focus on the environment home in a safe and entertaining way.”


“Our company isn’t doing any interviews [about this]. We think it’s a speculative article.” – Nintendo statement

This is pretty much a typical Nintendo statement. I don’t see why Nikkei would have any reason to publish a fake article about a new DSi anyway. Still, we’ll see what happens over the next few days/weeks.

Source


Thanks to Ross M for the news tip!


One of the main aspects that hasn’t been addressed in The Legend of Zelda: Spirit Tracks is the game’s use of the train. While the boat from Phantom Hourglass provides the player with a great deal of freedom, there have been some concerns that the train sections of Spirit Tracks will be more like an on-rails experience. However, Nintendo has essentially put these fears to rest today. Nintendo of America’s Kit Ellis explained that while traveling, Link will be able to discover new areas and secrets, upgrade the train, and most importantly, you’ll be given the chance to create your own path as the game progresses.

“As with any Zelda game, exploration is a big part of it and you’re not just going from A to B on the train. You are uncovering secrets, finding new places, and the train you can actually upgrade as you go along. Eventually you’ll even be able to lay your own track and do a bit of exploration that way as well.”


It’s very short, but it’s better than nothing!

[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/10/castlevania_0001.flv /]


Videos

Nintendo Week 10/26
New Super Mario Bros. Wii Video 1
Style Savvy Info Video
Ghost Mansion Party Info Video
Tales of Monkey Island – Chapter 3 Info Video
Sudoku Info Video
Wii Fit Plus Player Experience 3
Wii Fit Plus Player Experience 4
Mario & Sonic at the Olympic Winter Games Wii Festival Mode Gameplay Video
Need for Speed Nitro Career Video
Band Hero Gameplay Video
SimAnimals Africa Info Video
Disney Jonas Teaser Video
Star Wars Elite Battlefront: Elite Squadron Cinematic Video
Ben 10 Alien Force: Vilgax Attacks Info Video
Hasbro Family Game Night 2 Info Video
Food Network: Cook or Be Cooked Info Video
Game Party 3 Info Video
Jambo! Safari: Animal Rescue Info Video

Demos (Expire 11/1)

SpongeBob’s Truth or Square
Mario and Sonic at the Olympic Winter Games – Alpine Skiing
James Patterson Women’s Murder Club: Games of Passion
Bakugan Battle Brawlers


A résumé for ex-Eurocom animator seems to have let out a bit more information that EA may have desired, naming “Goldeneye 2010” as one of his pieces of past work. Apparently, Craig Peck (the man behind the résumé) worked as an animator on “Activision’s James Bond series for the Nintendo Wii”, and much of his job involved “key frame animation, the preparation and clean-up of motion capture data, prop animation, in-game cut-scene animation, scene layout, and camera animation.”. Of course, no word on whether this means anything or not yet, but as the news comes in we’ll be sure to stay on top of it!


Generally, Japanese stock market index Nikkei doesn’t bring too much in terms of major gaming announcements, but today it brings two. First, we learned of a new DSi model, and now a report from the index tells that Capcom is going to bring their high-end engine, MT Framework, over to Wii. The engine has powered such games as Resident Evil 5 and Lost Planet 2, and it looks as though the company is interested in using the move to not only increase production efficiency, but to include Wii versions of more of their multiplatform games.

As of now, there is no news on what games would be using the engine on Wii, but if you had to speculate, where would your predictions lay?


Acclaimed Japanese newspaper Nikkei published an article in today’s paper regarding a new DSi model. In terms of functionality, it will be exactly the same as what is available on the market now. However, the size of the screen will be augmented to 4″. The price won’t be changing either – In Japan, the “new” DSi will cost 18900 yen. There’s no word yet if this model will release in other territories, although it is currently under discussion.

Source



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