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“That was our publisher’s decision to do that [creating seperate Wii version]. And I think that it’s a good decision because I don’t think direct ports to the Wii work…The key selling point for the Wii is the Wii controls. You should build your game round that. The weakness for the Wii is the graphical and processing technology, which is last-gen. So you have to custom tailor your game to best use of the Wii’s strengths, which is the Wii-mote. I don’t think you can do that with a direct port.” – Lennart Sas, Creative Director at Triumph Studios

In most instances, I’d prefer developers to create unique experiences for the Wii. It just makes more sense when you think about it…Building a Wii game from the ground up can allow developers to get the most out of the hardware.

Source


Shigeru Miyamoto has stressed in numerous interviews that he wishes to include Wii MotionPlus in Link’s first true outing on Nintendo’s console. In fact, he has gone as far as to say that there’s a good chance the game will require the peripheral. But believe it or not, Miyamoto has also said that he is the only one asking for MotionPlus support in the game.

“One thing that I will tell you that I have made a request of the team is I really want to work with Wii MotionPlus. That being said, right now I’m the only one who is asking for that. Wii MotionPlus is something that would really lend itself well to new Link.”

I really must say that I am surprised by this. You would think that a good majority of the development team would be interested in at least experimenting with it…Who wouldn’t want more accurate sword controls?


Peripheral Maker Launches Full Arsenal of Cool Gadgets forNintendoTM’s New WiiTM Expansion Device

Los Angeles, Calif., (June, 2009) – Nitho, a developer of video game peripherals, has announced the launch of its catalog of video game accessories designed for the Nintendo™ Wii Motion Plus™ expansion device. The Wii Motion Plus allows the Wii remote to more accurately capture complex motion in video games developed for the Wii console. Nitho’s peripheral offering have been designed to further enhance the gaming experience for fans of the Wii platform.

Nitho Products for Wii Motion Plus include:
• Tennis Racket
• Baseball Bat
• Golf Club
• Charging Dock
• Revolver – 2 in 1 Remote and Nunchuck with ergonomic handle
• Sport Pack – A collection of sports handles including tennis, golf and baseball
• Sport & Drive – Sport Pack that also includes a Wheel and IR Pass Through Port allowing easy in-game programming
• Superkit – A collection of sports clubs, sword, ping pong bats, and revolver
• Superkit All in One – Contains more than 20 accessories


Anywhere Wii Room
Corporation Room
Travel Room
Gourmet Room
Real Estate Room
Fashion Room
Financial Credit Room
Movie Room
Enterprise Room
Living Room
Playing Room
Medical Room
Nemrem (ArtStyle game)
Zengage (Possible ArtStyle game)
Precipice (Possible ArtStyle game)

There’s a good chance that we may never see any of these trademarks translate to future Wii channels, games, or products. Nintendo might have just decided to take a few protective measures.

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Just like Tingle’s first DSiWare offering, we don’t have any gameplay details about this other title as of yet. However, it certainly looks like more of a traditional Tingle experience.


Famitsu review scores

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment

Grand Slam Tennis (Wii) – 8/6/6/7
Hatsune Miku: Project Diva (PSP) – 8/8/7/8
Boku no Natsuyasumi (PSP) – 8/8/8/7
Minna no Oekaki Yasan (DS) – 6/7/7/6


Remember the Tingle website we posted about not too long ago? Or how about those odd teaser clips? Well, the mystery has been solved and the game has been confirmed to be a new Tingle title for DSiWare. Nintendo sprung the surprise on DSi owners, as no one seemed to have any clue that this game was being released today. But hey, it’s a nice surprise! We’ll update you with gameplay information as soon as it becomes available.

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April 2009 Usage Min %

PS2 21.6%
X360 21.1%
Wii 17.6%
PS3 10.5%
Xbox 6.7%
GC 2.6%

Versus December 2008

PS2 28.3%
X360 17.4%
Wii 16.4%
Xbox 8.4%
PS3 8.1%
GC 3.3%

Source 1, Source 2



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