Iwata sees no “significant reason” for Wii HD
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Rumors of Nintendo developing a Wii HD system had been surfacing for quite a few months. But Nintendo’s global President Satoru Iwata sees no “significant reason” as to why the company should make the system HD-compatible.
“If we have an opportunity to make a new console, it will probably support HD because it is now common throughout the world. However, as far as the Wii is concerned, we have not found a significant reason to make it HD-compatible at this time. What is the significant meaning to the users? I don’t think we should do it unless we find that reason. If we decide for other reasons to make new hardware, then HD is one of the things we would naturally add.”
New Pokemon game heading to WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Called Ransen! POKEMON Scramble
– Release Date: June 16, 2009 (in Japan)
– Wii Points: 1500 pts
– Players: 1~4
Nintendo officially releases concept art for Zelda Wii
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 5 Comments
“Legendary Nintendo video game designer Shigeru Miyamoto revealed this concept artwork for a new Legend of Zelda game planned for the Wii console on June 2 during the E3 Expo in Los Angeles.”
Nintendo: We have no fear of the Xbox 360
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Knowing that Project Natal is on the way for the Xbox 360 and that the hardware of the console is more powerful than the Wii, one would think that Nintendo would be just a little bit concerned about the future. But according to Denise Kaigler, V.P. Corporate Affairs for Nintendo of America, the company is not at all worried that Microsoft could chip away at the Wii’s market share.
“No [not concerned]. It doesn’t get more simple than that, right? The consumer decides. Nintendo doesn’t decide, the other guys don’t decide, it’s the consumer who decides and we’re so thankful and appreciative that consumers have selected and decided to choose our products. We got here because consumers put us here. We’re going to stay here because we hope that and we’re certainly going to work very hard giving consumers a reason to put us here. If we take our eye off the ball, if we stop making games that appeal to both the core and the casuals alike, then we will relinquish our spot. But we have no plans to do that. We have no plans to stop giving consumers what they have long expected and what they continue to want from Nintendo.”
Media Create hardware sales (5/25 – 5/31)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
We’ve been using “Japanese hardware sales” and “Japanese software sales” for these types of posts, but from here on out, we’ll be using “Media Create hardware/software sales,” as that is a more appropriate title.
DSi 65,537
PSP 32,251
Wii 17,810
PS3 12,427
DS Lite 7,519
Xbox 360 4,857
PS2 4,120
Mario vs. Donkey Kong: Minis March Again! screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
Team Ninja being respectful with Samus’ image
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
“Every female character in our games is as attractive as possible, both inside and out. There has to be something attractive. But as long as we provide that in the one place – the inside – that’s what’s important with this game.” – Team Ninja boss Yosuke Hayashi
Gamers familiar with Team Nina’s games are probably aware of how some of the women are portrayed in the company’s games. In the case of Metroid though, it’s for the best that the developers are taking a more conservative approach
Official Nintendo Magazine rates The Conduit
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Nintendo Power’s review of The Conduit was revealed a few weeks ago, which was the first score to be released. Now the UK Official Nintendo Magazine has provided their own review of the title. ONM praised the game for its “varied, enjoyable weaponry” and “darting, nippy plot pacing.” At the same time, the publication believes The Conduit suffers from repetitiveness and a “dodgy grenade mechanic.” Ultimately, ONM gave the score a 76% (out of 100%) and said that the game is “Nowhere near classic status, but this is a welcome companion to Metroid Prime: Corruption.”
2009 E3 Expo Takes Video Game Industry to Next Level – E3 2010 dates announced
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Los Angeles, CA – June 4, 2009 – The Entertainment Software Association (ESA) today closed the 2009 Electronic Entertainment Expo (E3 Expo) and announced that the 2010 E3 Expo will take place from June 15-17, 2010, at the Los Angeles Convention Center. Over the course of the 2009 E3 Expo, more than 41,000 attendees from 78 countries viewed hundreds of new products and developments from 216 exhibitors.
The 2009 E3 Expo was designed to better meet the needs of exhibitors and attendees by focusing on value, while maintaining the excitement and energy that fuels the $22 billion U.S. marketplace for computer and video game entertainment.
Miyamoto tidbits – More talk of Zelda Wii art, story progression different than in Twilight Princess, more
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 4 Comments
Shigeru Miyamoto has released a bunch of details relating to Zelda Wii, Pikmin 3, and more.
– New Zelda game set in different era
– Reconfirmed that Link is older than he was previously, more towards adulthood
– NOT holding a sword in art shown at round table
– Story progression is “something completely different”
– “I think we do this with Mario and Zelda as well. When we are working on the plans for them, we are trying to come up with ways where we can satisfy our longtime fans and bring new players into the franchises as well. That’s something we’re always looking at. However, when I get involved in a title, I focus a lot on more experience and the more advanced gameplay elements. If I get into it, there’s a tendency for difficulty levels to ramp up so that’s something I really have to watch for myself to make sure that I don’t do that.”
– Miyamoto understands graphics expectations of Zelda Wii
– Basics of Pikmin 3 done, now team has to go in and fill the game out
– Interested in making a game with 2 remotes with MotionPlus
– Puppet team “still wants to work on” Mario puppet game