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Two tidbits about the Wii U’s Friend list: you can register up to 100 other users, and you can block people.

And yes, if you missed this news the first time, friend codes are most definitely gone on Wii U. You register friends by inputting their Nintendo Network ID.

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In the past, Nintendo has had quite a bit of control over the pricing of indie titles on its digital stores. With Wii U, the situation has changed significantly.

Frozenbyte marketing manager Mikael Haveri says developers can choose their own pricing when it comes to indie games on the Wii U eShop:

“That’s what we love about the new eShop. We have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendos’s side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly.”

Another encouraging piece of news concerns patching. According to Haveri, there aren’t any “basic payments for each patch”. That allows the studio to “update our game almost as much as we want.”

“They have pushed away all of the old methods that have been established before. Simply put they’ve told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want. For indie developers this is huge.”

You can find additional commentary from Haveri here.


The SNES Donkey Kong Country games have magically disappeared from the North American Wii Shop Channel.

Europe will be receiving the same treatment, as the titles will be taken down on November 25. But in North America, there was absolutely no warning given about the removal of the Donkey Kong Country games.

And no, we still have no clue why Nintendo has decided to do this.


Rayman Legends isn’t the only Ubisoft Wii U game to be receiving a demo on the eShop. According to one of the game’s developers, a demo for ZombiU will be on the store as well.

It’s currently unknown when a demo will be made available. Sooner rather than later, hopefully.

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The US Club Nintendo site will only give users 160 coins if they register their Wii U systems. That’s the same amount as the 3DS and 3DS XL, even though the console’s real price value is quite a bit higher.

Those who were hoping that the registration would also provide a warranty extension will be disappointed. The Club Nintendo site confirms that no such offer is in place.

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Co-creative director Florent Sacré talks to me about ZombiU’s “Survival” mode, creating a tense atmosphere, and how “open world” the game is.


There are a lot of Wii U launch games coming out on Sunday, but none of them are quite as hotly anticipated as Ubisoft Montpellier’s ZombiU. This isn’t necessarily because we all think it looks incredible (which, admittedly many of us do), but there’s a certain excitement surrounding it that isn’t present when talking about New Super Mario Bros. U or Scribblenauts Unlimited. It’s a new IP, for one, but it’s also a return to the survival horror styles of yesteryear, and it uses the Gamepad more interestingly than any other launch title, bar none.

Even if you forget about all of that, though, the concept alone might be enough to call ZombiU the zombie game we’ve been dreaming about for years.


Nintendo delivered an unexpected surprise today. Earlier today, the company announced that the Wii U’s Nintendo TVii application would not be ready for the console’s launch. The new plan is to have it ready to go in December.

Nintendo TVii was widely expected to be available on day-one. So why the delay? According to Nintendo, the move was made to provide “a great experience for consumers”.

Nintendo assures consumers that the app will be released as soon as possible next month.

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Shigeru Miyamoto was born on November 16, 1952. Today is November 16, 2012. That means Miyamoto is now 60 years-old.

Happy birthday, Miyamoto!

Technically it isn’t Miyamoto’s birthday since it’s Saturday in Japan now, but time zones are a complicated thing.

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New Super Mario Bros. U, much like its handheld counterpart, will be receiving downloadable content. The latest Iwata Asks confirms that additional courses are planned for the game:

Tezuka: Yes. We also are planning additional courses.

Iwata: As with New Super Mario Bros. 2 for the Nintendo 3DS, you’re talking about the additional courses.

Tezuka: Yes. We’re trying to think of ways of play that are different from New Super Mario Bros. 2, but we haven’t made anything yet! (laughs)

Iwata: Right, rather than distributing content that’s premade at a later date, you’re going to start working on it now.

Iwamoto: Yes. The mechanism for adding courses is already there, so please stand by for an update on what they’ll be like.

Nintendo first introduced DLC for the Mario franchise with New Super Mario Bros. 2 on 3DS. “U” will be the first console Mario with DLC courses.

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GameStop is reporting a software tie-in ratio for Wii U that is much higher than its predecessor.

At the moment, GameStop has recorded 1.2 million pre-orders for Wii U games. The retailer was given 500,000 units of allocated console stock, which saw sell-outs very soon after consumers could begin forking over money for the system.

Based on the reported figures, GameStop is seeing a tie ratio of 2.4 games for every Wii U console. The statistic is double the amount Wii experienced as its launch was approaching back in 2006.

GameStop said pre-orders have been strong for New Super Mario Bros. U, Call of Duty: Black Ops II, ZombiU, Assassin’s Creed III, and Scribblenauts Unlimited.

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