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Previews

System: Switch
Release date: September 7, 2021
Developer: SEGA / Blind Squirrel
Publisher: SEGA


By the time the credits rolled during my playthrough of Sonic Colors: Ultimate, a remaster of the well-received 2010 Wii exclusive Sonic Colors, I had been converted from a skeptic into a believer. Beyond dabbling in a few of the 2D games as a kid, I had long been hesitant to dive into a modern 3D Sonic game; this is a franchise with baggage, so much so that not even Sonic Team seems certain how to please its most diehard fans. So I’m thrilled to report that Sonic Colors: Ultimate is not only overwhelmingly fun to play, but also that the Switch is an excellent place to play it.

I’ve enjoyed digging into sprawling, dense RPGs ever since I was a kid, but Shin Megami Tensei has long been one of my gaming blind-spots. That’s despite me being a huge fan of the Persona series of spin-off RPGs – which are so popular in 2021 that still calling them spin-offs feels a bit reductive. So, when Atlus announced that Shin Megami Tensei III: Nocturne would be getting an HD remaster for Switch and other platforms, I was excited to finally experience a classic game in the franchise on a more modern, convenient platform.

This past week, Atlus was kind enough to invite us to a pre-release event for the upcoming Switch title Persona 5 Strikers. We were able to go hands-on with the game to see the first full mission, including story, Warriors-style combat, and even the introduction to the mysterious new party member, Sophia.

When Gods & Monsters was initially revealed in 2019 at Ubisoft’s E3 event, it was a title I couldn’t stop thinking about for the duration of the expo and well beyond. As the months passed by though, the radio silence would have me worried. As its initial release window of February 2020 started to approach, it became more apparent with the lack of information that this target wouldn’t be hit, and sure enough we would eventually get confirmation of a delay. The game has now finally resurfaced, and after having spent two hours with it as part of a hands-on event, Gods & Monsters – now known as Immortals Fenyx Rising – has come far since its reveal and may prove to be one of Ubisoft’s most beautiful, magical, and adventurous titles in a very long time.

This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. Due to a last-minute bug, the Switch build was unavailable to try out, but we went hands-on with the PS4 build of the game and were able to capture direct-feed gameplay of new features. This includes the battle system, every spell available, a boss battle with Jellal, exploring Magnolia, Lucy’s room, close-ups of the character models and more.

Check out our in-depth impressions post here, and look forward to a second interview with producer Keisuke Kikuchi soon on the website. You can also look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) for Oni Dino’s first-hand experience at the event.

This past week, Koei Tecmo were kind enough to invite us to a pre-release event for their upcoming title, “Fairy Tail”. I went hands-on with the beta build of the game for some initial impressions and met with producer Keisuke Kikuchi for a second interview. 

You can also check out our other post here with gameplay videos from the event, and look forward to this weekend’s episode of Nintendo Everything Podcast (Apple Podcasts, Spotify, PocketCasts, more) where I’ll be detailing my experience at the event. We will also have our interview with Keisuke Kikuchi coming soon, but until then, check below for detailed impressions.

At Tokyo Game Show 2019, Square Enix kindly set us up with a special demo session of the upcoming Final Fantasy Crystal Chronicles Remastered Edition for Switch. Sifting through the miasma, I sat down with three others to crawl through the dungeon-like environments and bring back some Myrrh (AKA impressions) for our readers. Though I’m not so sure the town will be very festive upon my return from this excursion…

You listen to me chat about gaming and more by joining in on our weekly Nintendo Everything Podcast, available on nearly all platforms (including iTunes, Spotify, PocketCasts and more).

At E3 2019, GungHo Online Entertainment kindly invited us to their private conference room for a gameplay demo and presentation for Grandia HD Collection coming to Switch. With the game coming out in a few days, we’ve rounded up all the important details and new information below that producer Takeshi Minagawa was able to share with us.

Here’s the full rundown:

At E3 2019, XSEED kindly invited us to their booth for a behind-closed-doors interview and several gameplay demos for all of their upcoming Switch releases. In part eight of this series, I’ll be taking a look at Rune Factory 4 Special and how the upgraded port stacks up on Nintendo Switch.

You can hear me chatting about all things gaming (and more) on our weekly Nintendo Everything Podcast, available on iTunes, Spotify, and many other platforms.

For detailed impressions of Rune Factory 4 Special, check below the break.

At E3 2019, Bethesda kindly invited us to their booth for a gameplay demo and behind-closed-doors interview for their upcoming Switch release, The Elder Scrolls: Blades. In part seven of this series, I’ll be taking a deeper look at how the experience stacks up on Nintendo Switch with classic button controls.

You can hear me chatting about all things gaming (and more) on our weekly podcast, available on iTunes, Spotify, and many other platforms.

For detailed impressions of The Elder Scrolls: Blades, check below the break.