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I think the general hint today is that Sakurai would really like you to try Smash Tour:


Of course it wouldn’t be a daily without some new info:

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There are three types of game boards. If you turn on the Custom Fighters option, the fighters will be preset with custom special moves. The number on a fighter’s portrait on the game board indicates which custom move set that fighter is using–this also adds to the randomness of this mode.

 

Today Sakurai shared an interesting tidbit about the archiving of character reveals that were shown off in the months leading up to release. Previously shown through live streams, it looks like the reveals will also be available to watch in-game:

 


He goes on:

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You can even re-watch videos that play after you clear Classic mode and Allstar mode. This is a list of videos which are unlocked when you clear certain things. They tend to be short, but you’ll get a lot of information if you play them all in one sitting.

Famitsu brought us the surprising news yesterday that Rodea: The Sky Soldier is still in development. That’s despite the fact that the game was announced nearly four years ago. Rodea is still coming to 3DS, but it’s now heading to Wii U (the latter version also features the original Wii game that never released).

Earlier today, Famitsu posted an official about Rodea: The Sky Soldier. Along with several fresh screenshots, there are a few new details to read up on as well. You can find all of the latest content below.

– Begins on the floating continent of Garuda
– A curious girl named Ion discovers and reactivates Rodea in the ruins of Garuda
– Rodea is the legendary “Majin” machine soldier
– Was in a 1,000 year slumber
– Rodea lost his memory and is found with his right arm completely destroyed
– All that remains of his memory is a “fierce battle from the past” and “a girl with facial features similar to Ion”
– Rodea and Ion team up to fight against the machine empire of Naga
– Naga is approaching Garuda with the aim to capture the continent’s “Gravity Energy”

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