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Below is some of the information shared in the video:

– Director is Takemoto
– There were two planners
– 1280×720 resolution in NSMBU
– Source lighting from fireballs, star lifts
– There is a contigous world map like Super Mario World
– There are forks in the road, where you can choose different worlds to move to
– New characters
– Wanted to include a flying feature, is easy to control for new players
– Flying squirrels called Zunguri (they look like acorns, or donguri)
– Totten (“taking”) steals from Toad
– Need to chase him down to return the item to Toad
– Can spit out balloons with Baby Yoshi, even while flying
– Use R button instead of Wiimote flips during off-TV play
– The team wanted to create fun, self-explanatory gameplay for buddy mode
– Make staircases to reach stars
– Die a few times and you’ll be asked to post your frustration on Miiverse for others
– Mii Mode: Miis also appear in simultaneous multiplayer
– 3 main modes
– Can edit coin locations in stages w/ stylus
– Challenge Mode: set your own game rules and present them as challenges to others; replays supported
– In Buddy Mode, GamePad holder must place platforms where Mario is going to land, reach goal in set time

Source


Wii Karaoke U footage

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments


Reggie speaking Japanese?!


Iwata beat all of the journalists to the punch! He showed off a Wii U unboxing video during today’s Nintendo Direct – it’s the Japanese Wii U Premium Set.



For those wondering what Satoru Iwata was saying…

– WaraWara Plaza is the name of the square
– On Miiverse, there are game icons with players around each, who are talking about the game
– Line-up of icons on the GamePad; can switch between this and Miiverse
– You find out what other players are playing at powerup
– Channel-like UI

Source


This will begin in just under 15 minutes. The presentation will last 35 minutes, and it will be followed by additional content for roughly 18 minutes.



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