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3DS eShop

This week’s North American Nintendo Downloads are as follows:

Wii U VC

Kid Icarus – $4.99

3DS download

Chain Blaster – $6.99
Picross e2 – $5.99

3DS demo

Chain Blaster

3DS retail

Angler’s Club: Ultimate Bass Fishing 3D – $29.95

DSiWare

Cute Witch! Runner – $1.99 / 200 points

Source: Nintendo PR


This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Ugoku Memoch? 3D (Flipnote Studio 3D) – FREE (Worldwide Gallery, 100 yen per month)
Mario and Donkey Kong: Mini Mini Carnival (Minis on the Move) – 1,200 yen
Jet Coaster o Tsukur?! 3D (Coaster Creator 3D) – 800 yen
3D Galaxy Force II – 800 yen
Minna no Oshaberi Chat – 980 yen
Gyakuten Saiban 5 (Phoenix Wright: Ace Attorney – Dual Destinies, retail title) – 5,990 yen
Chibi Debi! 2 – Mah? no Yume Ehon (retail title) – 5,040 yen
Chibi Debi! 2 Mah? no Yume Ehon DEMO – FREE
Boku wa K?k? Kansei-kan Airport Hero 3D Naha Premium DEMO – FREE

Virtual Console
Hebereke (U-four-ia: The Saga, Famicom) – 500 yen

Wii U

Downloadable Titles
Lego City: Undercover (retail title) – 5,387 yen (from 7/25 to 7/31, then 5,985 yen)
Ryu? ga Gotoku 1&2 HD for Wii U (Yakuza 1&2) DEMO – FREE

Source


battle_city_3ds_vc_japan

Battle City will be hitting the Japanese eShop as a Famicom download on July 31 for 500 yen. Screenshots of the game can be found above.

Source


EDGE recently caught up with a number of indie developers in order to find out how they feel about Nintendo’s strategy. Commented from Nyamyam, Dakko Dakko, Red Thread Games, and Knapnok can be found below.

Nyamyam co-founder Phil Tossell

“Nintendo’s approach is slightly different. I think Nintendo are actively seeking indies, but that they’re looking for quality, experienced developers that they can maybe form a longer term relationship with. I get the feeling that they don’t want a free for all like the App Store, rather a more curated experience. Quality over quantity.

Dakko Dakko studio director Rhodri Broadbent

“Certainly in our experience Nintendo has been every bit as helpful as the other platform holders. They don’t shout very loudly about it, but they are working hard behind the scenes to make their platforms as welcoming as possible.”

Red Thread Games founder and creative director Ragnar Tørnquist

“I don’t think Nintendo gets enough credit for their indie efforts. There are a lot of intriguing indie titles on the eShop, and they’re obviously passionate about increasing the variety of range of games available. They’re still lagging a bit behind Sony in terms of indie support, but I think that has more to do with how closed their hardware has been in the past, rather than a lack of willingness and engagement from their developer relations.”

“Despite the slow start, I do believe that both the 3DS and the Wii U have a healthy and exciting indie future ahead of them, and we’d love to be a part of that.”

Knapnok’s Lau Korsgaard

“One of Sony’s core messages at E3 was their support of indies and at the same convention Microsoft got a lot of criticism for not featuring independent game developers as prominently. Meanwhile Nintendo is just doing the right thing without making a big fuss about it. They work on establishing genuine human relationships with the indies. They are working on making their tools easily accessible and free and provide equipment for you and are super encouraging in general.”

Source


Flipnote Studio 3D is out now in Japan. How big is the download? Pretty darn small!

Flipnote Studio 3D comes in at just 42 blocks. Expect a similarly small download when it launches in North America and Europe in a few weeks.

Source



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