Image: Happy Halloween from Animal Crossing: New Leaf’s Isabelle
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Images | 0 comments
Update: SpotPass disabled for Swapnote worldwide – Nintendo disables image sharing for Swapnote, Flipnote Studio 3D in Japan
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 18 Comments
Update 2: Nintendo’s official announcement is in. You can find it after the break.
Update: We’re now getting the indication that SpotPass features for Swapnote have been disabled worldwide. StreetPass still appears to be functioning.
Original: As of now, Japanese 3DS users can no longer take advantage of the ability to share images in Swapnote and Flipnote Studio 3D. Nintendo discovered that inappropriate content was being distributed, which was deemed inappropriate for children. Unfortunately, Nintendo has yet to devise a means of maintaining a safe environment for everyone without suspending online image sharing.
More: Flipnote Studio 3D, Japan, Swapnote, top
Another off-screen Mario Party: Island Tour video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Rumor: A trio of event Pokemon leaked for Pokemon X/Y
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Rumors | 15 Comments
Screenshots of three brand new Pokemon have apparently leaked online. The images, showcasing the never-before-scene creatures, were allegedly uncovered after digging around Pokemon X/Y’s data. All three are said to be tied to upcoming events in the 3DS games.
Head past the break for all of the screenshots.
FAA is relaxing electronics guidelines on planes; you can now play 3DS during takeoff and landing
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, DS, GBA, General Nintendo, News | 0 comments
As long as your device can’t transmit or receive wireless signals like texts or phone-calls, the FAA is soon to let you play with it during the takeoff and landing portions of any particular airplane flight. This means 3DS and Vita, phones and tablets (if ‘Airplane Mode’ is turned on), etc etc can all be used to calm your nerves or supplement the visceral experience of being forced into the air above earth at 400 miles an hour starting “soon”, according to the FAA.
Why the change of heart? It turns out that devices that aren’t transmitting or receiving things wirelessly can’t interfere with most planes’ computer systems.
Club Nintendo’s 3DS XL charging cradles already sold out
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 14 Comments
When Nintendo said the Club Nintendo 3DS XL charging cradles would be limited, they really meant it. All five colors – blue, yellow, white, red, and green – are already unavailable.
The rewards were up for less than an hour before selling out. It’s unclear if additional product will be added to the site in the future.
More: 3DS XL, charging cradle, Club Nintendo, top
The Legend of Zelda and Pikmin Headline Entertaining New Shows for Nintendo Video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 2 Comments
Nintendo has announced five new series for Nintendo Video, set to debut as new shows for the app’s fall lineup. Starting November 1, 3DS users can view shorts relating to The Legend of Zelda: The Wind Waker HD and Pikmin 3.
Trailer: “The Music of The Legend of Zelda: A Link Between Worlds”
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 3 Comments
New Zelda: A Link Between Worlds details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
IGN has put up a new preview for The Legend of Zelda: A Link Between Worlds, which is filled to the brim with a ton of details. We’ve rounded up the information below.
– First two dungeons IGN saw were optional
– These test traditional platforming skills
– One dungeon is set in an expansive, fiery cavern called Death Mountain
– Need to fall from high to low platforms
– These platforms shift, pause, cross paths
– Distance between the platforms is great, so the 3D effect can come in handy
– Second dungeon also has Link navigating thin platforms
– In this one, a murky abyss replaced the lava below
– Instead of worrying about another dimension, bats attacked the player and made navigating the narrow walkways more difficult
– Certain platforms narrowly brushed by each other
– As such, you need to leap onto the platforms as a drawing and wait for solid ground
– The 7 dungeons of Lorule are important to the story
– IGN’s demo began in Ravio’s shop
– Ravio sells an ice rod, hammer, hookshot, etc.
– Each tool proves useful in a different dungeon, but you won’t know right away which item best suits each area
– Most items seem to cost around 50-80 rupees
– Cash was plentiful in the demo, may not be the case in the final version
– Maiamai: unchin-like creatures scattered throughout the map
– Some are in obvious locations, but others must be located by tracking their cries
– Save ten and you can upgraded an item of your choosing
– You’ll have to own, not rent, the piece in order to do so
– Turtle Rock, Thieves Den locations
– Thieves Den requires a password
– Turtle Rock has you completing an extensive task before entering the dungeon
– Here, you have to reunite three lost children with their mother
– One child is on a nearby shore, another was surrounded by enemies, and the third was stuck on a cliff
– Last one requires you to turn into a drawing, walking behind its wedged shell, and popping back into the world
– Save the children, and you can then hop onto the mother’s back and ride to Turtle Rock
– Ice rod is best for the dungeon
– Earn extra rupees with mini-games
– One is a simple version of baseball in which you whack a ball to break vases
– Another involves dodging a chicken for 30 seconds
– Turtle Rock has freezing lava columns
– Edging around them as a drawing is a common way to get around
– Teetering seesaw platforms have to be frozen in the center to keep them still
– Enemies on the high ground launch projectiles that you have to dodge
– Avoid damage by turning into a drawing
– Thieves Den is more about puzzle-solving than combat
– After meeting a mysterious woman in a jail cell, you’ll direct her to stand on switches and open new areas
– She can’t turn into a drawing like you can, so you’ll do a lot of slipping between prison bars and around edges in an effort to clear a path for her
– Certain enemies will ignore you and charge directly for her, meaning you’ll have to play guard duty as well