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GamesMarkt’s latest issue contains a report on Europe’s best-selling games of 2013 in the first half of the year, courtesy of data collected by Media Control GfK International GmbH. Sales from a total of twenty countries including the UK, France, Spain, and Germany were taken into account.

Below are the results:

europe_sales_2013_first_half

GamesMarkt also shared a listing of the top ten publishers based on software market share:

01. (=) Electronic Arts – 17,25% (-2,14%)
02. (?) Nintendo – 11,82% (+0,50%)
03. (?) Activision Blizzard – 11,51% (-1,79%)
04. (?) Sony CEE – 8,78% (+2,37%)
05. (?) Ubisoft – 8,54% (+0,67%)
06. (=) Take-Two Int. – 5,07% (+0,51%)
07. (?) Square Enix – 5,02% (k.v.m.)
08. (=) Namco Bandai – 4,22% (+0,60%)
09. (?) Microsoft – 4,11% (-0,18%)
10. (?) Warnet Interact. – 2,77% (k.vm.)

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GungHo Online Entertainment’s TGS 2013 lineup consists of just two games this year. Puzzle & Dragons Z as well as Ragnarok Odyssey Ace will be playable.

That’s it, folks!

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Stardust Amazoness from Arc System Works will be at the Tokyo Game Show later this month. So, too, will Swords & Darkness – another 3DS game from the company.

Swords & Darkness is listed as part of Arc System Works’ lineup for TGS. Prior to today, we hadn’t heard of the game. What might it be?

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Minecraft has been very well represented on gaming platforms. It’s been available on the Xbox 360 for quite some time. Minecraft will soon be making its way to the Xbox One, PlayStation 4, PlayStation 3, and PS Vita as well.

That leaves Nintendo as the odd man out. As of now, the game hasn’t been announced for either the Wii U or 3DS.

Responding to the possibility of Minecraft appearing on either platform, Nintendo business development manager Dan Adelman said:

“What can we say on that front? [laughs].”

Nintendo senior manager of marketing for licensing Damon Baker also commented:

“We’re big fans. We have a continuing relationship with Mojang, and respect all the work that they’re doing, but no announcements at this time.”

Baker went on to speak in general terms, noting that Nintendo keeps track of “what everybody’s doing”. In fact, one reason why Nintendo is present at PAX Prime 2013 is to have conversations with developers and find out “whether they’re making games for other platforms or not.”

“We’ve got our own favorites that we’ve had conversations with. So I think it’s always a work in progress.”

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Another tidbit concerning Bravely Default’s overseas release has been confirmed. As is so in the upcoming Japanese version, players in North America and Europe will be able to experience the game in English or Japanese.

The official Bravely Default Twitter account wrote the following a short while ago:


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A minor StreetPass Mii Plaza update is now available for download in Europe and Japan. As of now, the update hasn’t launched in North America.

Update v3.2 addresses the following:

– Under certain conditions, if there is a crash during Warrior’s Way or Mii Force, we addressed the issue and allow the game to be continued.
– In addition, we fixed minor issues to enhance the performance of the application.

Nintendo apologized for any trouble caused to users and advises suggests performing the update inside the StreetPass Mii Plaza.


Square Enix has confirmed that the western release of Bravely Default will be based on the recently announced “For the Sequel”. That means the North American and European edition will be the updated version featuring over 100 improvements.

According to the official Bravely Default Twitter account:


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